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Messages - Edoardo Moretti

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76
Off Topic / Re: War'n'Guns Blast (a Puyo Puyo VS 2 mod)
« on: November 28, 2021, 11:15 PM »
And now the thirty and last character of Wave 5! (Rendering the hair was a pain...)

DJ Alam(the "Alamo" speech from Worms Reloaded).

You have to use the "Alamo" speech of Worms Reloaded https://www.tus-wa.com/files/file-1651/ and make a new folder on Boonie's folder called "voice".

And now copy and rename the following .wav files:

jump1 ----> chain1
excellent ----> chain2
brilliant ----> chain3
amazing ----> chain4
incoming ----> chain5
yessir ----> choose
revenge ----> counter
missed ----> counterspell
ow1 ----> damage1
nooo ----> damage2
laugh ----> fever
oops ----> feverfail
perfect ----> feversucces
youllregretthat ----> lose
dragonpunch ----> spell1
watchthis ----> spell2
fire ----> spell3
fireball ----> spell4
kamikaze ----> spell5
victory ----> win

77
Off Topic / Re: War'n'Guns Blast (a Puyo Puyo VS 2 mod)
« on: November 28, 2021, 10:56 AM »
Second character of Wave 5! (The cape was challenging...)

Rajie The Raj(the "The Raj" speech from Worms Armageddon)

You have to use the "Double-Oh-Seven" speech of WA and make a new folder on Doul Oil Seven's folder called "voice".
If you don't have it because for having the Steam release, download it there: http://dream17.abime.net/forum/viewtopic.php?t=522

And now copy and rename the following .wav files:

jump2 ----> chain1
excellent ----> chain2
brilliant ----> chain3
amazing ----> chain4
dragonpunch ----> chain5
yessir ----> choose
fatality ----> counter
missed ----> counterspell
ow3 ----> damage1
ouch ----> damage2
laugh ----> fever
oops ----> feverfail
perfect ----> feversucces
bummer ----> lose
fireball ----> spell1
watchthis ----> spell2
fire ----> spell3
incoming ----> spell4
orders ----> spell5
victory ----> win

78
Off Topic / Re: War'n'Guns Blast (a Puyo Puyo VS 2 mod)
« on: November 27, 2021, 02:09 PM »
I have 3 things to say:

1 ) the second character of Wave 5: Rajie The Raj is about to be released at 29/11/2021!

2 ) This mod was about to be taken down by Nintendo of America even though there's nothing relative with any Nintendo productions. Luckly the Nintendos from other countries manage to stop NOA's behaviour against a non-Nintendo fan game. In better words this game is no longer under NOA's attack.

3 ) There's the second hint of the Special Guest but I must warn you that this particular character could made some fandoms gone wild or crazy. Discover at your own risk.

79
Off Topic / Re: A brand new creaction: War'n'Guns
« on: November 24, 2021, 10:37 PM »
can you do the alien from Worms 3D for me?  ;)
Sure!! Belive me or not I was waiting a long time for a request!!
Just let me finish the redraw of Ernita Violini and Jasmie Cowgirl and then I will make it!!

80
Off Topic / Re: War'n'Guns Blast (a Puyo Puyo VS 2 mod)
« on: November 23, 2021, 05:38 PM »
First character of Wave 5! (Making the jacket was hard)

Captain Jarhead(the "Jarhead" speech from Worms Battle Island).

You have to use the "Gospel" speech of Worms Forts https://www.tus-wa.com/files/file-1366/ and make a new folder on Captain Jarhead's folder called "voice".

And now copy and rename the following .wav files:

jump1 ----> chain1
coward ----> chain2
drop ----> chain3
collect ----> chain4
dragonpunch ----> chain5
yessir ----> choose
firstblood ----> counter
boring ----> counterspell
ow1 ----> damage1
nooo ----> damage2
laugh ----> fever
bummer ----> feverfail
amazing ----> feversucces
ohdear ----> lose
kamikaze ----> spell1
fire ----> spell2
fireball ----> spell3
incoming ----> spell4
fatality ----> spell5
victory ----> win

81
Off Topic / Re: War'n'Guns Blast (a Puyo Puyo VS 2 mod)
« on: November 22, 2021, 10:58 AM »
After a complete mount the first character of Wave 5 is about to be released at 23/11/2021 so stay tuned!
Also there's the first hint of the Special Guest.

82
Off Topic / Re: War'n'Guns Blast (a Puyo Puyo VS 2 mod)
« on: November 11, 2021, 09:46 PM »
I'm happy to announce that the 2nd special guest of Volume 1 is complete, but like Inugami Korone you have to wait until the thirty character of the following Wave (Wave 5) is complete and released.

83
Off Topic / Re: War'n'Guns Blast (a Puyo Puyo VS 2 mod)
« on: November 01, 2021, 11:58 PM »
Ok, first of all I happy to tell you that the development of Wave 5 is going very well...

Second, I updated the changelog of Gamebanana's Release. (see last post of 31/05/2021)

And last I'm happy to say that Boggy B has reached +350 DOWNLOADS!!!, so thank you to all of the people who downloaded and support my mod!

84
Gaming Central / Re: EdoComics Official News Topic
« on: October 16, 2021, 10:46 AM »
HAPPY HALLOWEEN 2021!!! IT'S THE SPOOKY MOUNT
...and as always there's the updates from EDOCOMICS

- TOBUSCUS' Team pack is now in development (including speech, flag and grave), that means Project Worms Armageddon WormTubers Wave 9 (A.K.A. The Last Wave) will be delayed. I though TOBUSCUS was a gamer but is actually an animator, witch means this speech will be outside PWAWT. It shouldn't happen this misleading, but since I really like do requests I'll make this speech soon as possible.
P.S.: please don't send me more requests about YT or Google will strike me down.

- Maxim VanOski redraw is official complete, so go to take a look on his new illustration, concept art and bios in the War'n'Guns Topic. Now is the turn of Ernita Violini and Jasmie Cowgirl...and a new character.

- A brand new EDOCOMICS original is about to get announced at December.

- It passed too much time since the abandoning of Project X...and so I decide to make a topic about Bug report and fixing: Project X: Help and Solutions.
Our next goal is to recover the missing PX libraries from worms.am witch this website is now dead (not even Internet Archive's WayBackMachine could open this website). If you have a solution, please send it to me though TUS Message Index.

Thank you and have an awesome spooky mount!

Edoardo Moretti

85
Off Topic / Re: A brand new creaction: War'n'Guns
« on: September 25, 2021, 03:13 PM »
Maxim VanOski's redesign and new bios are complete!

Go to Page 4 and see!

7 redraws done! 14 more to go!

86
Off Topic / Re: War'n'Guns Blast (a Puyo Puyo VS 2 mod)
« on: September 21, 2021, 10:33 AM »
As the development of Wave 5 begins, there's the Snow background.

87
Off Topic / Re: HB MI!
« on: September 21, 2021, 10:27 AM »
HAPPY BIRTHDAY MONKEY ISLAND!To our great founder of The Ultimate Site of Worms Armageddon!
Without you, War'n'Guns couldn't exist!


88
Files Comments / File #2405, Worms: Battle Islands Terrain Theme Pack
« on: September 20, 2021, 01:01 PM »
Thank You!! :D

If I remember well, The PSP version of Worms Open Warfare 2 have the same kind of terrain like Battle Island and A Space Oddity.

Try to use this tool called "UMD Gen", it will help you open your WOW2 PSP Rom/Iso: https://www.romhacking.net/utilities/1218/

89
General discussion / Re: Project X: Help and Solutions
« on: September 18, 2021, 04:36 PM »
PROBLEM 2 [SOLVED] Black screen in 3rd game of PX. (Problem posted by Mega`Adnan)

"I used to play PX, but the frontend resolution was 640x480, and that would also ruin my desktop resolution too if I minimized.
So I used windowed mode settings for frontend, but in 3rd game of PX, the screen went black and I couldn't see anything, only music and sounds played. I don't wanna force windows to change resolution and also this was the reason I gave up PX games."

SOLUTION

"There's this WormKit module that you can download though this PX Topic and made only for Project X (WA 3.6.31.0 only) called wkWndMode: this WormKit not only will remove the black/white screen problem, it will also remove the white boxes from the frontend and makes the frontend windowed (though it could only make the window origin point in the up-left corner due to being a really old version of WA). Remember to make sure that "Windowed" is activated though the "PX.ini" file (Use the blocknote to open this file and check if the value of Windowed is set to "1") WARNING: THIS PROCEDURE MAY NOT WORK TO ALL THE PC, IT MAY WORK CORRECTLY ON DESKTOP COMPUTERS."

90
General discussion / Re: Project X: Help and Solutions
« on: September 18, 2021, 02:30 PM »
PROBLEM 1 [SOLVED]: Bunker Buster Freeze the game. (Problem posted by nikolakv from the PX Forums)

"The Bunker Buster freezes the game when contact with the ground. Is there a way to fix it?"

SOLUTION

"There's a fixed version of the Bunker Buster library that it was uploaded before on "Worms.au" (this website is now dead). But someone manage to upload it on the Project X's forum. There's the PX Topic with the fixed library (wp_bunkerbuster_naprawiony.rar)."

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