English
Search
Main Menu
Profile
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - DumbBongChow

#151
Awesome party and video you got there JayX. I don't think I need to costume because I already look like a monster.
#152
Thank you very much all for playing this Cup!!! It was a nice long, competitive cup, and I wish to host this cup another time when I have good deal of time. This scheme, made by Lex, deserves far more attention, so help spread this scheme!
:D
-|[\Hope Everyone Had Fun!!!/]|-
#153
GGz oinky. Kind of suck that oinky does not get the competition he deserves though. (I need major spanking for anti-climatic final match up.)
#154
Off Topic / Re: Broken Goat
October 30, 2011, 09:04 AM
Awesome!
#155
I know exactly what you mean Dario, and you made excellent points. (I wish more ppl speak like Dario in this website no offense. -_-;) It also takes skills to improvise and plan properly based on what spawn spot ppl get in the game am I right?  :)

BTW, I never said I demand Manual Worm Placement for this cup. (It was just a suggestion...)
#156
TY VM dimitry, TheWalrus, Desetroyah, and K4Tsis. Btw, very nice signature you got there Walrus. [Modified post] :)

For all newcomer for this scheme watch the entire tutorial video above, and check these links out!
https://www.tus-wa.com/schemes/scheme-576 (Just click the scheme description there)
https://www.tus-wa.com/forums/wosc/neocombat/ (FAQs and Videos will help out a lot.)
8)
#157
Neocombat Cup and Tutorial Video are finally up at this link below. CHECK IT OUT!!! ;D
https://www.tus-wa.com/cups/cup-298/
#158
Blah. Whatever. What I'm saying it's not out of hand for all of retro gamers out here. Sure, 8 worms will cause notable downtime in the beginning of the game, but it does reduce of spawn luck. (Don't forget.) It may appear to sounds foolish, but that's largely due to almost every ppl playing this scheme without ever changing setting for worm placement for this scheme as it is done so much in practice.

Either way, I don't mind much without manual worm placement if you guys find manual worm placement to be a bad idea.
#159
Is worm manual placement allowed in this cup? (Y U NO To reduce spawn luck like in Pros scheme.)
#160

Welcome Tus members! Neocombat scheme is updated for even more balanced gameplay, and there will be a contest coming out for this one soon. Hope you all enjoy it, and the replays files I've attached will definitely give you good idea how this game works. Check it out as these are great replays despite some replays having an outdated version! You can also see the Neocombat videos here if you haven't seen them yet.
[ATTACHED FILE UPDATED AS OF OCT.28!]

Neocombat BReplays.zip






Check the scheme description for info regarding the update and important infos behind it.
[THE REPLAYS ARE UPDATED THERE AS WELL!!!]

https://www.tus-wa.com/schemes/scheme-576/
#161
WoSC / Re: Mortal
October 22, 2011, 03:37 PM
YEAYEA! EXPLOSIONS!!!! KABBOOOM! BLALABOOM!!! BANGBANGBOOM!
#162
WoSC / Re: Mortal
October 21, 2011, 10:18 PM
This is oinky's scheme, and I just made the video for him. Ask him about the name if you really want to.
;)
#163
WoSC / Mortal
October 21, 2011, 10:02 PM

Hello again Tus members! Another real cool news is that our community is presenting you with a another cool scheme called Mortal. Unlike the first scheme we've presented to you, this second one is meant to play casually. The video contains many highlights in just single game, and the video demonstrate that this scheme can get very intense and exciting. This video is loaded with heart-pumping action, so don't miss out!



Note that Wkit and Rubberworm are required to play this game.
https://www.tus-wa.com/files/file-42/msg72130/
Scheme download link and detailed information are in this link.
https://www.tus-wa.com/schemes/scheme-550/

Scheme Specialties
1. The scheme focuses on many weapons that aren't used often in most schemes such as Mortar, Mike's Carpet Bomb, and Mine Strike!
2. Spamming weapons are fun like no other scheme, and it requires to aim right as well to play well.
3. It's very easy to learn, but it's still fun to play!

FAQs
What kind of map should I play?
The map should be complex and meaty regular sized open island map where tons of worms can fit into it well.
Turn time seems so short!
The game is meant to play that way as it requires quickness to play this game well. Also note that selecting worm during beginning of turn does not remove hot-seat time.
Isn't this just a random sandbox like scheme?
Unlike many sandbox schemes, there's no way out to win this game very easily. It takes proper usage of weapon and utilities to play this game well, and it's not as easy to master the game as it requires both quick and accurate aiming and good common sense to play competently.
I don't like people using Macro for this scheme!
Macro should only be used with agreement with one and another.

#164
I'll try to do it quick, but I'm already working on an another video for my another mate. That's video is way past my deadline due to recurring video/audio sync problem that was occuring in my video program. Sorry Steps, but it's going to take longer than I expected.
:(
#165
General discussion / Re: A new glitch in WA
October 17, 2011, 01:50 AM
I checked it, and it doesn't seem like gravity is increased. Instead worms is already at high velocity when worms is starting to fall in that replay as if that falling worm is on mid way from a long fall in tower race.
:-\