Since the original module didn't work in network mode (single and local was good), I assume that there is no such problem on Windows and splitting madCodeHook helped me.
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Wormkit Modules / wkWmdb (1 byte fix)
October 10, 2022, 06:27 PM
This little fix allows it to be used in network games without an error. (For example, with wkWormNAT2 or whatever, which one trigered madCHook)
Checked on Cd version 3.8.1
Checked on Cd version 3.8.1

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