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Messages - Grim

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Maps / Re: Map background question
« on: May 07, 2014, 05:08 AM »
I did decide to go through the trouble! Unfortunately I did a quick search through the documentation and the change was introduced in 3.6.28.0, and no surprise, 3.6.26.5 doesn't work. :( I tried using RubberWorm to emulate it as well but you're right, it doesn't emulate the old background logic. Oh well, I guess that's that then.

Thanks a bunch for your help anyway though. Life goes on somehow I guess!

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Maps / Re: Map background question
« on: May 06, 2014, 10:27 PM »
Aw, okay then. That's alright, the attempt to help was appreciated.

Hmm...is there a command or something to make the game emulate an older version, or would I have to just search about for an old installer of that version?

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Maps / Re: Map background question
« on: May 04, 2014, 11:41 PM »
Well, I tried setting my map to 113 colours with black as the first one as per your advice, but I'm still getting a background gradient. :( It's pretty grainy at full detail (And just flat out a sequence of coloured bars at lower detail) but it's very much still there. Any idea why that might be? I'm using GIMP to set the map's colour palette if that makes a difference.

Grim from otb?

Nah I don't think that's me, unless I'm being extremely dense and forgetting what that stands for.

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Maps / Map background question
« on: May 02, 2014, 02:37 AM »
Hey y'all, hoping someone with more knowledge than me can answer this. Basically I want to make a map where the background renders completely as black, like when you have the background turned off. (Because I want some walls to essentially be "invisible" by making them almost-but-not-quite black so they blend in, and of course this doesn't work if you can just have the background on.) Is this possible by being clever with the map's colour palette / some other means? Or am I out of luck?

Thanks for your time!

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