Weee Applauds for everybody! xD
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#287
Cups and Tournaments Comments / Re: Cup #234: Boomrace - Rubberworm
July 03, 2011, 12:28 AM
Ahh I see. But you need /boom for this? In the scheme I use other players can be shot down as standard.
Yeah, there will be tactic and option to knock opponents back/trap them etc
You gonna sign up then Husk?
Yeah, there will be tactic and option to knock opponents back/trap them etc

You gonna sign up then Husk?

#288
Cups and Tournaments Comments / Re: Cup #234: Boomrace - Rubberworm
July 03, 2011, 12:24 AM
Haha ty Rodi. Glad you joined up bro 
I will try to get 12 players minimum before starting the pairing up. But hopefully we can get more tomorrow too. 16 would be nice so we can have 4 groups of 4. But lets see what happens
<3

I will try to get 12 players minimum before starting the pairing up. But hopefully we can get more tomorrow too. 16 would be nice so we can have 4 groups of 4. But lets see what happens

<3
#289
Cups and Tournaments Comments / Re: Cup #234: Boomrace - Rubberworm
July 03, 2011, 12:23 AM
Haha ty Rodi. Glad you joined up bro
I will try to get 12 players minimum before starting the pairing up. But hopefully we can get more tomorrow too. 16 would be nice so we can have 4 groups of 4. But lets see what happens
<3
I will try to get 12 players minimum before starting the pairing up. But hopefully we can get more tomorrow too. 16 would be nice so we can have 4 groups of 4. But lets see what happens
<3
#290
Schemes Comments / Re: BoomraceBig scheme, By JayX
July 02, 2011, 07:38 PM
Haha I remember that song!.. damn it was terrible! xD
#291
Cups and Tournaments Comments / Re: Cup #234: Boomrace - Rubberworm
July 02, 2011, 05:40 PM
Sure Husk if you think it needs it. I personally never play with /boom. I have used racing stuff before but that's it.
If you have a good reason why you think it should then I will add it to the rules list. This is my first cup hosted, so I have open ears for advice from people here
If you have a good reason why you think it should then I will add it to the rules list. This is my first cup hosted, so I have open ears for advice from people here

#292
Cups and Tournaments Comments / Re: Cup #234: Boomrace - Rubberworm
July 02, 2011, 04:38 PM
Yep exactly. Each player has 20 seconds to move their worm as far as possible. Instead of the traditional Boomrace method of 1 shot per turn. 1st person to reach the finish wins.
I was thinking maybe have it on Yuuropers Stone Boom Race map, but any Br people want and agree on is fine.
Its essentially a normal br.. except its actually fun xD
I was thinking maybe have it on Yuuropers Stone Boom Race map, but any Br people want and agree on is fine.
Its essentially a normal br.. except its actually fun xD
#293
Cups and Tournaments Comments / Re: Tournament #229: Burning Girders Tournament #01
July 01, 2011, 01:24 PM
Well I have to go to work for an hour at 16:00 GMT. But will have some time before and after. I guess I'll just keep checking back and try and catch you if it starts

#294
Cups and Tournaments Comments / Re: Tournament #229: Burning Girders Tournament #01
July 01, 2011, 01:12 PM
np

#295
Cups and Tournaments Comments / Re: Tournament #229: Burning Girders Tournament #01
July 01, 2011, 01:09 PM
Sounds like a good idea to me. Then you can teach me the process of reporting my losses bro

#296
Cups and Tournaments Comments / Re: Tournament #229: Burning Girders Tournament #01
July 01, 2011, 01:07 PM
Well I figured if you guys are going to want to play TUS stuff more I better learn how it works really, just in case you need some back up

#297
Cups and Tournaments Comments / Re: Tournament #229: Burning Girders Tournament #01
July 01, 2011, 12:59 PM
I'm new to the whole TUS thing, but I'll happily come on board if your looking for numbers?
Throw petrol and kill right?.. I can do that
Throw petrol and kill right?.. I can do that
