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Challenges Comments / Re: Challenge #835, BiG RR Challenge Series #09
« on: July 22, 2023, 12:15 PM »
Could probably beat 01i if I practiced long enough but that'll do. Fun challenge!
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You can try selecting OpenGL renderer in options instead of Direct 3D one.
WA does all its drawing on CPU in 8bit indexed color and only the final truecolor screen texture is displayed with hardware accelerated D3D/OpenGL API. So there isn't much performance to be gained by using DXVK, since most of the drawing is done in software anyway.
try resizing the wine window first before resizing WA
- DXVK/VKD3D is enabled (DXVK version 1.9.1L);