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April 29, 2024, 08:09 PM

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Messages - MesibaGames

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Hi guys and thanks for all the feedback :)
About the pay to win discussion, Comparing to other mobile game with this system, I believe this game is a lot more skill based.
P2W has become a standard way to monetize in the mobile game industry, That's just the way it is. I'm just trying to get paid for the work I did.
I'm not here to defend this mechanism, if you won't play the game because it has microtransactions, I respect your decision.
I would rather the discussion will be about cool new ideas/changes to the game


add a button to force the camera to always focus on the player (just like CTRL+Home in WA)
Right now the camera tries to predict your direction and shows you a little bit more of where your'e headed, When the camera focuses on the player its hard to see whats coming since the screen is really small, I made it so the camera zooms out but didn't want it to go too much because the players get really tiny
if you land on the ground, add a crosshair that can be aimed with the d-pad which will show where you will fire the rope
I'm adding a Trajectory for the rope next version, I think this will help people who didn't played worms understand the mechanics better, not only on the ground


-add an indication of what place you're currently in (1st, 2nd etc)
Cool idea! should be a challenge to implement but I'm adding this to the list

-(just wondering) - how do you currently earn the purple gems other than by buying them? they're insanely valuable compared to the coins. I assume we only start with 200 gems for testing purposes - this is enough to buy all the rope upgrades right off the bat probably.  Would be nice to get a free gem when you come in first, or something.
Right now there's no way to earn gems without buying them, in my vision there will be events where the prizes will be gems


About the match making - The game will try and match you with players on a similar level, right now the player base is too small to test it



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Thanks!
yeah that's multiplayer against other players, but not real-time, that's against other people's ghosts
Pro Roper is actually me :D

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Hi guys,
I'm working on a new rope racing game for mobile, currently at Beta stage
Gameplay video:

Google play: https://play.google.com/store/apps/details?id=com.mesibagames.ropeclash
I would love to get some early feedback from you guys :)

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