Playing on win7 for 2 years now, never installed any patches, afaik.
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#317
General discussion / Re: Are snooper users all violating the rules?
January 02, 2013, 12:46 AMQuote from: Muzer on January 01, 2013, 08:24 PM
But they don't really, aside from the admirable job of keeping WormNET functional; for the most part they just let other people support it.
That must be a conspiracy theory. I heard they published a w:a 3.0 version lately!
#318
General discussion / Re: Are snooper users all violating the rules?
January 01, 2013, 05:42 PM
Or other IRC clients, if we are already there.
#319
Schemes / Re: An attempt to set a standard for Shopper scheme. THIS IS SERIOUS.
December 31, 2012, 11:30 AM
If anyone commented this thread who had nothing to add to this conversation, it's you, Kaleu. Frankly, do you believe that you are doing anything useful? 90% of your posts are meaningless. Just stop spamming the forums please!
#320
Schemes / Re: An attempt to set a standard for Shopper scheme. THIS IS SERIOUS.
December 30, 2012, 01:12 PM
YES, THIS IS DOG
Ok, ontopic: shopper isn't the only classic league official scheme that is wrong (the whole concept of classic league is wrong IMHO, but that's another story and there are those allrounder league variations under testing already).
I agree with KRD about the default powers. Shopper would just need less, but more useful (less non-rope) weapons with a homogenous damage value around 40-80. There are perfect weapons for this without changing the default power levels.
Also, I think, random placement and infinite bazooka would be a good change too.
Anyway, this "I am someone from the outside, an external observer, I have a whole new different point of view" along with your attitude isn't helping at all.
Ok, ontopic: shopper isn't the only classic league official scheme that is wrong (the whole concept of classic league is wrong IMHO, but that's another story and there are those allrounder league variations under testing already).
I agree with KRD about the default powers. Shopper would just need less, but more useful (less non-rope) weapons with a homogenous damage value around 40-80. There are perfect weapons for this without changing the default power levels.
Also, I think, random placement and infinite bazooka would be a good change too.
Anyway, this "I am someone from the outside, an external observer, I have a whole new different point of view" along with your attitude isn't helping at all.
#321
Challenges Comments / Re: Challenge #185, Art of Screenshots
December 29, 2012, 12:40 PM
Damn ssm, I can't play today! Congratz, and thanks Husk, really nice map, the amount of tricky jumps is just right

#322
Leagues Games Comments / Re: Game #134270, reported by Krezo
December 28, 2012, 04:58 PM
Thanks guys, I'm learning a lot about weapons in this trl season!

#323
Leagues Games Comments / Game #134270, reported by Krezo
December 28, 2012, 04:31 PM
Someone please explain me what is the damage a flamethrower does depending on..
#324
General discussion / Re: worms on the front page of reddit
December 28, 2012, 01:13 PM
Just like every site that gets a wider popularity.
#325
Leagues Games Comments / Re: Game #134066, reported by Swist
December 26, 2012, 12:35 AM
Nope, Chuck testa.
#326
Off Topic / Re: I love you Ana Paula
December 24, 2012, 12:44 PM
Hahaha nino! I thought the same

#327
Leagues Complaints / [SOLVED] change the order please
December 24, 2012, 12:36 AM #328
Leagues Games Comments / Re: Game #133948, reported by Krezo
December 23, 2012, 11:16 PM
Had a brain lagg.. Now as I watched the replay again, it looks like I could even get back up to that tunnel, jumping from your head + using a chute. But I got confused after realized that I should have went down.
#329
Leagues Games Comments / Game #133948, reported by Krezo
December 23, 2012, 09:57 PM
Dat sheep @ 19:38..
#330
Leagues Games Comments / Re: Game #133555, reported by Bonhert
December 18, 2012, 03:03 PM
This is clearly not my day.. as usually when I play t17.. But somehow I still like the scheme.
