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Quote from: Mablak on January 17, 2013, 03:44 AM
This seems like a pretty good idea, lower blast radius would make sense so that accuracy remains important. Luck is a slight downside, we'd have to see how that plays out, and I don't think you need clusters. You might want to try like 3 second turn time to make notching a little more difficult.
Quote from: van on January 17, 2013, 01:11 AM
http://en.wikipedia.org/wiki/Logical_disjunction
Quote from: Statik on January 11, 2013, 08:00 PM
When I don't know a scheme well, I usually watch example replays
Quote from: Komito on January 07, 2013, 04:14 PMNaah U paranoid xD it's just that title was too long from the beginning, was shorten by tus itself, title was never changed.
He changed topic title after I posted.
Quote from: chakkman on January 07, 2013, 03:58 PMAin't surprised at all!
Mh, you said yourself that the topic title is "No, no, this ain't a good BnG map! dunno who has put this kind of a map as a "standard" one? Was it Komo?" Can't be surprised then really when he answers on it.![]()
Quote from: MonkeyIsland on January 07, 2013, 08:24 AM
What good is a discussion when you can't be civilized?
Quote from: MonkeyIsland on January 06, 2013, 06:15 AMQuote from: Ramone on January 05, 2013, 10:30 PM
Dunno why did I even bothered to say my thoughts about it again here, guess I was enough drunk to do it. ;x
Actually I do appreciate the effort. I too dislike those BnG maps, most of possible shots there are nades and they encourage notching.
Quote from: HHC on January 05, 2013, 12:48 PM
Agree, but can you give an example of a good map Ramone?
Quote from: Komito on January 04, 2013, 09:43 AMOh sry, I must have been blind.. or stupid. Or both.
My maps were nothing like this anyway :O