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Messages - Random00

#406
Karma / Re: KARMA SYSTEM 2.0
December 12, 2011, 01:27 AM
+1 Gabriel for winning Free League Playoffs Season 10

[approved]
#407
a mole woulda fukcing climbed there so easily! :O
#408
Karma / Re: KARMA SYSTEM 2.0
December 10, 2011, 07:35 PM
+1 dogg for being lazy :D

[approved]
#409
Karma / Re: KARMA SYSTEM 2.0
December 10, 2011, 03:58 PM
+1 for gabriel for this: https://www.tus-wa.com/leagues/game-94573/

[approved]
#410
Karma / Re: KARMA SYSTEM 2.0
December 10, 2011, 12:30 PM
-1 for chelsea sending me an invitation to BoM and I dont like boomrace at all xd

[approved]


#411
Karma / Re: KARMA SYSTEM 2.0
December 08, 2011, 03:06 PM
+1 for peja for "08.12 16:02 dC`Peja>war gestern so beieinander das ich in mein eig zimmer geriehert hab" xd

[approved]

#412
domination there. no damage taken from mm until 14:30. pretty rare :D
#413
Karma / Re: KARMA SYSTEM 2.0
December 07, 2011, 09:57 PM
+1 dt for this list lol xD

[approved(keep applauding him!!)]
#414
sick last shot in this game oO
#415
Then let's agree to disagree, Abnaxus. Since its just a theoretical experiment, noone of us is able to get some proof, so I think its best to stop this Elite discussion ^^
#416
Quote from: Abnaxus on December 06, 2011, 01:36 AM
And notching ?
You can notch without any visual aid. I know that you dont like notching, but this discussion is about visual aids, so lets focus on this, ok?

Quote from: Abnaxus on December 06, 2011, 01:36 AM
Quote from: Random00 on December 06, 2011, 12:35 AM
there's a slight difference between having perfect aiming skills and using visual aids. Correct me if I'm wrong.
Nop, is the same if well done.
I find it pretty obvious that its not the same. There are tons of example where you obviously can't be (a lot) better with some visual aid such as a paper: flying a supersheep, missile, airstrike/napalm, even every nade, zook shot that is not full power... basically: almost every shot possible. You can improve certain aspects of various weapons, but there are just very few weapons where you gain perfection by simply using some visual aid (kamikaze is the only one I can think of at the moment).

Quote from: Abnaxus on December 06, 2011, 01:36 AM
On every scheme, with every players, etc.. You have to kill your opponent. Which is done by aiming and shooting.
We're not talking on the same level here. If you're a lot better in tactical aspects (for example in Elite) than your opponent, you can easily beat him, even if he's slightly better in technical aspects (e.g. tossing nades/dyna drops/missile launching/etc).
#417
Quote from: Auto on December 05, 2011, 11:50 PM
In short, you're bringing a derivatives table to a derivatives test, not to an integrals test. Can your teacher allow that to happen?

you're reducing a whole Elite game to 1 turn of this game where you attack with kamikaze (cause at the moment, thats the only visual aid I use in Elite). And even there you need to figure out how to reach the spot where you can launch the kami.
I think there's a big difference between that.

Quote from: Abnaxus on December 05, 2011, 07:55 PM
If my aiming skills were perfect, I would won every Elite, yeah.
there's a slight difference between having perfect aiming skills and using visual aids. Correct me if I'm wrong.

Quote from: Abnaxus on December 05, 2011, 07:55 PM
He generalized what I answered. Just so it doesn't look as dumb as it is.
I didnt refer to your post, so I dont think I generalized anything you said.

Quote from: Abnaxus on December 05, 2011, 07:31 PM
If there is more important thing than aiming at Worms, then we didn't play the same game.
We probably didnt play the same game then. It surely depends on the scheme, skill of players, etc. how important technical and tactical components are.
I have one question there: What exactly do you mean by "aiming"?
If you mean every aspect of technical mastering a weapon, then I have to admit that this is the most important thing in almost every single worms game.
#418
Sure, its more impressive if you remember all things instead of looking them up.

But imo using paper for worms games is like using formulary for math tests. You simply have more time for the important stuff, e.g. tactical behaviour in Elite.
Dario for example has written down a lot of distances, flying behaviour of worms, maximum angles for certain situations, etc. I dont see why you shouldnt use those things.

The only scheme where this would make sense is bng imo, because its a very technical scheme.

In Intermediate for example it makes a HUGE difference (for me) if I play with writing down things (opponents worms' names, used weaps) or not...
#419
Legalize every non software based aid!

I dont see how you guys think that using a piece of paper will take away any skill in this game. I would make some tutorials for some easy visual aids for those who dont know yet.
I really dont like taking away that many possibilities.

Regarding the "writing down shots in bng"-discussion: I wanted to do this at one point, but I was simply too lazy to do it, cause its really a lot of work if you wanna have a good table.
I think there's nothing wrong to write down such a table if you wanna do it. Everyone could do it, so its no unfair advantage at all.

Imo, nearly every player in the top20 tel standings has some visual aid for kamikaze. It just makes playing more accurate and the quality of the games is better.

QuoteYou don't need to know everything, you just gotta know where its written down.
#420
so, does "no visual aids" also include a usual piece of paper to aim with shotgun?

tbh: I dont really like this kind of rule. I would prefer making it more public, cause visual aids definetly increase the possibilities ingame.