This is a kind of imitation anyway xd, enjoy it!!
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
#182
Cups and Tournaments Comments / Re: Cup #1098, (ZaR) Summer BigRR
July 26, 2020, 12:23 PMQuote from: LilScrappy94 on July 26, 2020, 05:20 AM
Group #8 : Hey guys, thanks for finishing your games. We need decider game(s), and drop one player.
daiNa, rUNaW4y and charlie : you can play a game all together to see who finish last, or just play against each other again. Plz post the results and replay here.
I think 1st option suits fine but @daiNa and @Charlie, just let me know your preferences.
#183
Maps Comments / Re: Map #18178, Beat Masta - Big RR - Gorilla by rUNaW4y
July 25, 2020, 05:19 PMQuote from: TheKomodo on July 25, 2020, 04:47 PM
It wouldn't be a worthy challenge and something to feel proud about doing if it was easy and your average player could do it now would it?
true.
#184
Maps Comments / Re: Map #18178, Beat Masta - Big RR - Gorilla by rUNaW4y
July 25, 2020, 04:29 PMQuote from: LilScrappy94 on July 24, 2020, 02:39 PM
troll confirmed Runaway !![]()
![]()
We want to see the replay !
No troll there, we thought it was quite feasible ^^. I will try to make some replay during next days, if Masta will not precede me.
#185
Cups and Tournaments Comments / Re: Cup #1098, (ZaR) Summer BigRR
July 23, 2020, 10:27 PMQuote from: BaZa on July 23, 2020, 08:33 PMThat is why waiting list has been introduced I guess ^^.
More drama comes in playoff
#186
General discussion / Re: Worms Armageddon 3.8 Italian Translation
July 22, 2020, 09:12 AMQuote from: TheMadCharles on July 22, 2020, 08:43 AM
we need more Italians to double check the translation just in case
I could be available in case u need any help.
#187
General discussion / Re: Let's talk about the ninja rope
July 18, 2020, 08:26 AMQuote from: TheKomodo on July 17, 2020, 09:39 PM
When it comes to something like rope physics, I don't personally approve of change unless it's a change enforced in every scheme and literally everyone agrees never to use the old physics ever again.
I guess it would be like spending your whole life playing billiards then switching to snooker or vice versa.
Change the scheme settings sure, be creative with map design sure, but changing physics, no.
I Agree.
New available rope settings are quite similar to ts options. So nothing has changed for those who are familiar with it. I could play it for fun, like in the past but I am not going to consider it as the new way to play WA.
#188
Cups and Tournaments Games Comments / Re: Game #225802, reported by Sir-J
July 10, 2020, 10:51 PMQuote from: Micro on July 10, 2020, 09:46 PM
the link doesnt work. try easyshare
It works fine for me dude. Maybe you can try to disable your own browser's extentions (e.g. adblock in google chrome).
Bests.
#189
Off Topic / Re: Be Careful ae
July 08, 2020, 09:59 AMQuote from: nino on July 08, 2020, 12:22 AM
Just passing to warn you guys about Covid-19 thats a virus that might kill you be careful ae.
Maybe few of you guys dont know what iam talking about, so bing it, dont google cos google might not have any information about.
Careful !!!!![]()
![]()
![]()
![]()
https://www.bing.com/search?q=nino+says+covid-19+might+kill+you&qs=HS&pq=nino&sc=8-4&cvid=4F54270609CA4640A06310AB6E54528A&FORM=QBLH&sp=1
#190
General discussion / Re: Ghost Replays
June 11, 2020, 10:42 AMQuote from: rUNaW4y on June 11, 2020, 10:08 AM
Works for me as well, ty. The only remark is: after ending the session game, wa crashes (black screen) and I need to kill wa.exe from TM in order to stop it.
#191
General discussion / Re: Ghost Replays
June 11, 2020, 10:08 AM
Works for me as well, ty. The only remark is: after ending the session game, wa crashes (black screen) and I need to kill wa.exe from TM in order to stop it.
#192
General discussion / Re: Ghost Replays
June 05, 2020, 08:18 AMQuote from: Nonentity on June 04, 2020, 08:55 PMQuote from: Sensei on June 04, 2020, 08:22 PMThanks for testing. I believe just creating files would be simpler, does the following create 3 files in the Ghosts folder after going ingame?Quote from: Nonentity on June 04, 2020, 08:15 PMQuote from: Sensei on June 04, 2020, 06:45 PMJust to be sure, did you use wkGhostReplaysDirectoryTest.dll?
I managed to get that image under test in game after pressing ctrl+n, but that's it. Ghosts folders still empty.
Si Señor.
[attachment=1]Quote from: Sensei on June 04, 2020, 08:22 PMYes, that should be possible. I want this to work with a multi turn based scheme like big rr too, maybe in the future.
Btw, would it be able for players to send ghost file to each other and place them in their folder?
So once they're in online game together they both can activate, let's say - rr turn by you from few years ago,
and try to have a race with your ghost during their turns. Since both players got the same ghost file, it should be visible to both of them, even tho one is not racing!? Hard to explain better what I'm thinking of, hope someone understood it..
Yes it does for me (3 test files are created).
Instead (assuming your referenced map is this one: https://www.tus-wa.com/maps/map-1125/) your ghost file is not loaded/processed.
#193
General discussion / Re: Ghost Replays
June 04, 2020, 04:59 PMQuote from: Nonentity on June 04, 2020, 12:51 PM
That test was just related to drawing. Here is another test module which should create some folders. This time go ingame and check the Ghosts folder. Four folders should now be located in the User/Ghosts/ directory.
Even this module works fine for me, but only 3 folders are created (not 4): Test1, Test2 and Test3. Did I miss one folder?
Moreover, I am wondering if you could attach one ghost file so that I could try to put it in Ghosts folder and check whether the replay is loaded since I can't produce it by myself (assuming cross compatibility is going to work).
#194
General discussion / Re: Ghost Replays
June 03, 2020, 04:17 PMQuote from: Nonentity on June 03, 2020, 10:58 AM
Unfortunate that it does not work for everyone. At this point I am not completely sure why, but I have created a test module which can bring us closer to figuring out why it does not work on all computers.
In the frontend the test module will show Test with a white line under it.
Go ingame and press Ctrl + N. A a still worm should appear below the white line:
[attachment=1]
Hi man, making the exception for several game crashes due to .dll, your testing module works for me if I press ctrl+n but my Ghost folder is still empty.
#195
Off Topic / Re: Mystery Team 3000
May 19, 2020, 01:37 PMQuote from: SiD on May 19, 2020, 11:51 AMQuote from: skunk3 on May 18, 2020, 09:30 PM
Go Ancient! is a Swedish player if my memory serves. Orbik maybe?
Do you mean Finnish? " go Ancient!" is a Finnish player, but not Orbik (who is also Finnish).
Just Ati (from sW) lol