Quote from: Aerox on May 29, 2016, 10:37 AM
the logic in your argumentation is partial, ergo, not logic at all.
zook first is there to give the player going second a higher chance of avoiding full damage by taking a hard hide (which should be easy if we trust you when you say maps are harder now)
Removing this factor makes going first even safer (that's bad for the competitiveness of the scheme)
This.
If you allow the player going first the chance to use mine/grenade those stats would be worse, player one would have nearly 100% successful attack leaving player two 70hp behind with a chance of a harder crate.