I don't know if this is correct, but there is a function in the cup scheme that saves the weapon from the previous round. We noticed this already during the game, but none of us suggested making a rehost, so everyone agrees.
Also, the rules of the cup do not indicate the required number of worms in each team. The description of the circuit itself says if it's 2vs2 then 3 worms each player, but if you look at the games from the owner of the cup, then everyone plays 2 worms in a team. Where is the truth?
In the description of the cup, in principle, there are no rules, except for the bo3 format. Thus, you can use as many worms as you want, use non-standard maps, and the like?)
Also, the rules of the cup do not indicate the required number of worms in each team. The description of the circuit itself says if it's 2vs2 then 3 worms each player, but if you look at the games from the owner of the cup, then everyone plays 2 worms in a team. Where is the truth?
In the description of the cup, in principle, there are no rules, except for the bo3 format. Thus, you can use as many worms as you want, use non-standard maps, and the like?)