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Messages - SacrificialLamb

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1
Leagues Complaints / [SOLVED] #20760
« on: March 11, 2010, 06:42 AM »
Team17 game

On the last turn of the game, Nail knocked his worm that blocked the tunnel using rope in order to kill my last worm.  He said to check the rules because he knows its allowed, as long as the knocked worm doesn't move.

Well I checked the rules, and I don't see anything about that *shrugs*

We had some really great games but ya know I just don't like losing due to of a rule being broken, please clarify this matter

thanks!

2
Cups and Tournaments Comments / Re: Cup #43: RoH Birthday Cup
« on: March 07, 2010, 10:10 PM »
I signed up, we're good to go  8)

3
Leagues Games Comments / Re: Game #19787, Reported by Random00
« on: March 01, 2010, 12:13 AM »
u can add replays lol u can add up to three

4
TUS Discussion / Re: VOTE : Limited girders in T17. Yes or No ??
« on: January 15, 2010, 12:59 AM »
Good initiative Dogg!  Let's toss those ridiculous limited girders into the garbage!

5
Cups and Tournaments Comments / Re: Cup #28: RoH Cup #2: [Roper]
« on: January 08, 2010, 01:25 AM »
I keep forgetting about this cup  >:(  Im an asshole!!  Ill try to catch u guys soon, I just started this new job n its snowboarding season so Ive been kinda tied up

6
TUS Discussion / Re: Limited girders in T17
« on: January 06, 2010, 04:00 AM »
I vote against any kind of change  :D

7
Cups and Tournaments Comments / Re: Cup #28: RoH Cup #2: [Roper]
« on: December 21, 2009, 01:29 AM »
woot :D thanks

I moved to a new place and had to wait a week to get the internet set up, so it was just perfect f**king timing  >:(

8
Cups and Tournaments Comments / Re: Cup #28: RoH Cup #2: [Roper]
« on: December 19, 2009, 09:42 PM »
If u insist :D  U sure?

9
Cups and Tournaments Comments / Re: Cup #28: RoH Cup #2: [Roper]
« on: December 19, 2009, 05:06 AM »
d'oh =[ I wanted to join

10
TUS Discussion / Re: Limited girders in T17
« on: December 11, 2009, 01:46 AM »
I don't know which came first, the Chicken or the Lamb  :P  But Team17 has always been my favorite scheme, and if there was a difference in crate chances I think the games would not still end around the same exact time as usual... 9 times out of 10, a game between 2 great Team17 players ends a little after sudden death, sometimes a little sooner, sometimes have to wait for the water to come up some, and occasionally no one even gets any SD weaps and everyone drowns...  I've probably played more than 1,000 Team17 games since I started in 1999, and the games have always seemed to end around the same timeframe... as with back then, I'm still not surprised when someone gets a banana on the first turn!  Its always been that way.  Maybe there is a difference because I don't remember the exact settings for crate chances, but I have not noticed any differences whatsoever

11
Schemes / Re: Schemes UPDATED, Classic Schemes PACK
« on: December 10, 2009, 02:53 AM »
I've been playing Team17 since like 2000, competing in channel #Team17~ These crate chances are the same as they've always been !!!  ;) [Unlimited girders version]

12
TUS Discussion / Re: Limited girders in T17
« on: December 10, 2009, 02:51 AM »
Uber and crazy who also have experience in t17 have noticed this aswell.. Something just doesnt feel right about the cr8 chances..
I've been playing Team17 since like 2000, competing in channel #Team17~ These crate chances are the same as they've always been !!! ;) [Unlimited girders version]

13
TUS Discussion / Re: Limited girders in T17
« on: December 06, 2009, 04:05 PM »
FB scheme was different from T17 league channel scheme as it didnt feature 1 worm select.

1 worm select was slowly removed from the scheme. All cr8s stayed the same etc, just this change i think.

worm select was cool because it gave you an option against a 1 vs 4 worm piling/grider block war.

But i feel the new cr8 chances on tus are some what lacking to old!

I don't remember u having a select worm!  The only changes I can remember is that clusters were normal power for a little while, and ropes could be found in crates.  Clusters were de-powered and ropes removed from crates.

Then 9 years later, girders were made 7 instead of infinite.  :o

14
Challenges Comments / Re: Map #11993: AZ01 #22
« on: November 29, 2009, 07:52 PM »
33.86 with big mistakes at the very end  :-X  I'm going to practice finishing the way Flori did


31.74 :D  Crappy run, but I successfully did that move Flori did on his record  ;D

30.7  :D

15
Leagues Games Comments / Re: Game #12695, Reported by SacrificialLamb
« on: November 27, 2009, 04:04 AM »
*expected something more*

Dark does this every other turn.  :D

Yeah? lol I just haven't seen any1 do it before, been playing for soooooooo long but I still learn new stuff every day

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