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Messages - Senator

#1231
Quote from: SPW on August 03, 2015, 03:01 PM
ea members are rusty, thats the point.  ;D

Csongi was rusty? ;D
#1232
I just referred to Ryan who said that he can't play tonight so I was wondering if other cFc players could.

It looks like both clans could play tonight but it won't happen because of bad communication. Better luck next time

#1233
Leagues Playoffs / TEL Playoffs #23
August 02, 2015, 07:38 PM
https://www.tus-wa.com/leagues/TEL-playoffs/?s=23




Quarterfinals

Spoon_head (1) vs VoK (8)
vesuvio (4) vs style (5)

NiCo` (3) vs Csongi (6)
Hussar (2) vs stepz (7)

Semifinals

Spoon_head (1) vs style (5)
Hussar (2) vs Csongi (6)

Final

Spoon_head (1) vs Hussar (2)




Final deadline: Wednesday 2015-12-02




Use this thread to arrange your games. No effort before the deadline = disqualification.
#1234
So cFc can't play that Shopper tonight? I see at least daina and okeii logged on tus sites recently and dt is clanning atm.

A new date then
#1235
General discussion / Re: HostingBuddy updated
July 31, 2015, 11:20 AM
Or just download the current scheme files from tus/onl and upload them to your server. Most league schemes haven't changed for years. The same for maps (tus -> wmdb). Actually I could upload some popular maps that are missing from wmdb.
#1236
General discussion / Re: HostingBuddy updated
July 30, 2015, 08:43 AM
Is it possible to change the complexity level of a map too? I think Elite and T17 maps should have a high complexity level by default.
#1237
a chilean report = no draws!
#1238
Nice wxw game ;D
#1239
Leagues Playoffs / HAL Playoffs #5
July 27, 2015, 01:28 PM
https://www.tus-wa.com/leagues/HAL-playoffs/?s=5




Semifinals

Chelsea (1) vs Zwitter (4)
Xrayez (2) vs Spoon_head (3)

Final

Chelsea (1) vs Xrayez (2)




Final deadline: Sunday 2015-08-30




Use this thread to arrange your games. No effort before the deadline = disqualification.
#1240
Quote from: style on July 26, 2015, 06:39 PM
Pick is going to be revealed soon.

Edit: Shoppa it'll be.

ok. Now someone propose a day :P
#1241
dt, is Shopper still your last pick? I think u should reveal your pick and then agree a date. Otherwise cFc needs to bring 4-5 players online just for one game. It also makes it easier to find a date ;)
#1242
I will play. btw the minimum is 6 players for a tus tourney
#1243
Quote from: Twiddle on July 24, 2015, 03:57 PM
Anyways; Dead fell once in that roper before the lagout. TOM had 49 hp, I had 48. TOM lagged out before Dead started his turn, therefore making his attack focused on me which he didn't even pull it off. Second, if TOM was still in game, what makes you think Dead would hit the attack and not mess up? even if that were the case since you assume your teammate is a god... What if he didn't pull off a 47-48 damage mine? That leaves TOM with health, ESPECIALLY if dead didn't get an attack off. Also, it increases the chance of a 1v1 a lot more by letting whoever was not being attacked to gain health to have a chance in a 1v1. What if dead would have happened to get a difficult crate and not able to attack anyone? You can't make assumptions in a video games future outcome nor can you make assumptions about your future life or anyone's dude, you just sound really... well... stupid when you do that to be honest.

Now explain how this relates to your argument about the advantage we got from TOMT's drop. You argued that 2vs1 would have led to better 1vs1 situation than u got after TOMT dropped and Dead failed to attack u (68hp vs 204hp).

[slk-Twiddle] my point is, if he didn't lag out, one of us was going to gain momentum/health
[slk-Twiddle] and force it into a nice 1v1 game
[slk-Twiddle] opposed to him dropping and it going 1v1 with me at low health

First your reasoning was that Dead was gonna attack u anyway and TOMT would have had 69hp at the next turn (u didn't realize he went after u only coz TOMT dropped before his turn). Now your reasoning is "Dead could have failed to attack". You tell me not to make assumptions but u make assumptions yourself. You could have got a better 1vs1 situation only if Dead had failed like his next two turns. And u call this an advantage and a cheap win? :D
#1244
Twiddle thinks we got an advantage after TOMT dropped and got mad about it so I wanna clarify the situation.

17:39 replay time:
Dead's (184hp) turn, TOMT dropped. TOMT's turn would have been next. Because TOMT (49hp) dropped, Dead tried to attack Twiddle (48hp) instead but fell close to Twiddle. After that Twiddle got a crate and a 1v1 situation with 68hp against 204hp.

If TOMT had not dropped, the game would have gone this way:

Dead attacks TOMT and goes to top hide -> 2hp left for TOMT
TOMT gets +20 -> 22hp
Dead attacks Twiddle -> 1hp left
Twiddle gets +20 -> 21hp
Dead kills Twiddle/TOMT
Twiddle/TOMT gets +20 -> 41/42hp
Dead kills Twiddle/TOMT

Do others think we got an advantage and the game should be replayed? I think it was fair after Dead failed to attack Twiddle. Twiddle agreed to continue playing 1v1 but got mad after he lost :-X
#1245
We won rm, here's replay
Paradise - THeDoGG