English
Main Menu
My panel

  • Welcome to The Ultimate Site of Worms Armageddon. Please log in or sign up.
Active chat preview

This box automatically views your last visited chat.
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Senator

#676
Schemes / Re: Favorite Roper Scheme?
February 11, 2017, 11:09 AM
@4 star zooka, higher FD: it can be a mess if every scheme has unique weapon powers, fall damage etc. 4 star zooka has bigger radius so it can backfire. For example I saw Wally rage quitted from mole shoppa cos he was upset about the radius of upgraded nade (I'm sure it wasn't the only reason.. :D).

Quote from: avirex on February 11, 2017, 07:53 AM
with 15 second turn time about 9 out of 10 crates are reachable with attack... so what's the point? And if you don't get your crate, and attack for 47hp, your opponent just goes to get 50hp and returns to hide..

Ideally 10 out of 10 would be reachable but the map would still give crates that are challenging enough. But we don't have perfect maps.. In w2 roper/your scheme you see players changing hide more often and making choices between attack / crates but that comes at the cost of luck. With 12 or 13s turn time more crates are unreachable and the cr8 luck can get even more unbalanced than with 15s.

One crate + attack is better than 2 crates + hide so the other player wouldn't just get 50hp and return to the hide. I don't really know if 15/5 and no cba makes the current WA Roper any better, need to play some games. But if you get 2 unreachable crates in normal Roper, you get just 2 crates and no attacks. Without cba you would get 2 crates and one attack.
#677
Quote from: The Extremist on February 10, 2017, 11:35 PM
I might be in for this. How long after signups are done does play begin?

Right away. We will start not sooner than 18:20 GMT and not later than 18:30 GMT.
#678
Schemes / Re: Favorite Roper Scheme?
February 09, 2017, 10:20 AM
Ye I know your scheme avi. You made it closer to the W2 scheme than Tomi and I suggested above. 13 sec turn time, 4 star zooka, 255 initial HP, higher fall damage, 30 min round time, no weapon delays, 1 instant mine (optional). Apart from weapon delays, these changes are unnecessary IMO.

If the retreat time was just changed to 5 and HP crates to 25, the WA scheme would play like currently but it would work better with today's crate rape maps. When you get an unreachable crate, you could opt for attack+hide instead of crate+hide. And when there's more than 1 unreachable crate, you could opt for crates + hide. I don't think there's a need to increase the number of unreachable crates by decreasing the turn time.
#679
Quote from: Chelsea on February 07, 2017, 01:57 PM
Quote from: Senator on February 07, 2017, 01:51 PM
Chelsea, this Friday 19 GMT?

work ^^

9.02 is fine for me but earlier -> 15 gmt ;)

Ok let's do it 15 gmt
#680
Schemes / Re: Favorite Roper Scheme?
February 08, 2017, 02:39 PM
Quote from: Tomi on January 31, 2017, 01:29 PM
I would like a roper without cba rule.. and maybe with 5 second retreat time. So something like w2 roper but with 15 sec. What i don't like in zar are the mines, because they can be really savages.. maybe with 3sec fuse time they would be better.

Yeah I wonder how WA Roper would work without CBA (still W2W in SD), 5 sec retreat and 25 HP crates. If you ignore your crate, your opponent may get +50 HP the next turn (or later) while you made just ~47 damage. "Bazooka first" wouldn't be that unfair either cos the second player could ignore the unreachable crate and attack.
#681
General discussion / Re: New roper league
February 08, 2017, 10:26 AM
Something different for a change ;) Fall damage feels insane and I miss water drops.

btw funny that these w2 guys immediately removed mine/nade delay cos tele placement was available. Here it's damn hard to get rid of those delays :D
#682
Chelsea, this Friday 19 GMT?
#683
Leagues General / Re: New Free League
February 04, 2017, 06:23 PM
Sensei, stop talking about money prizes. They were in Classic league just for seasons 40-50. 43 seasons without money prizes ;) Money is not the reason why Classic league has been way more active.
#684
Congrats blitz for gold ;)

Ty everyone for participating. More tourneys coming soon!
#685
Leagues General / Re: New Free League
February 03, 2017, 05:01 PM
If you make playoffs best of 7, you may need to play a PO series in 2 sessions because some of the schemes are Bo3.
#686
Hi

Welcome to play Shopper tonight 18.30 GMT ;)
#687
Quote from: Kradie on February 01, 2017, 01:30 PM
It's basically roper without rules. You can choose to get crate or not. So basically you attack and hide or get crate, it is entirely up to the player.

And this works cos only 5 sec retreat. If you don't do CBA, the opponent gets your crate.
#688
- Classic league: Elite, Roper, Shopper, Hysteria, BnG
- Rope league: WxW, TTRR, Big RR (luck free schemes for ropers). This league might attract players like Ryan and Masta.
- Team17 in Free league, Big RR out
- a CWT style cup once in a while (Bo5 matches with Elite, Roper, TTRR, BnG and Shopper). Perhaps a separate website dedicated to this cup. This might make Classic league less valued, though, but the same problem is with ONL/CWT and TEL/EAC.
#689
https://www.tus-wa.com/leagues/classic-playoffs/?s=54




Semifinals

Aladdin (1) vs BOROTALCO (4)
Chelsea (2) vs Senator (3)

Final

Senator (3) vs BOROTALCO (4) 3:1




Final deadline: Tuesday 2017-02-28 (14 days)




Use this thread to schedule a date and a time for your games. Let us know if you need more time. No response by the deadline = disqualification.
#690
"light league" = Elite, Roper, Shopper, Hysteria, BnG