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Messages - Senator

#766
Leagues Playoffs / Re: TEL Playoffs #26
November 17, 2016, 08:31 PM
Third time's the charm?

Almog (1) vs MaStEr (8)
Free (4) vs Lukz (5)

Senator (3) vs Spoon_head (6)
NiCo` (2) vs Instantly (7)
#767
Leagues Playoffs / Re: TEL Playoffs #26
November 17, 2016, 05:52 PM
Quote from: Lukz on November 17, 2016, 03:36 PM
What happen with the next tel season? :<

Started :P
#768
Quote from: Triad on November 16, 2016, 09:25 AM
I'll just wait WMD to get -75% discount or more.

Didn't u say u could pay 49 Lira? Now it's 43 Lira :P
#769
Leagues Playoffs / Re: TEL Playoffs #26
November 15, 2016, 07:44 PM
The next candidate is daiNa.

Almog (1) vs daiNa (8)
Free (4) vs Lukz (5)

Senator (3) vs Spoon_head (6)
NiCo` (2) vs Instantly (7)
#770
Hey avi :-* I was talking to Anubis about the rule changes, I haven't said a word on this case.
#771
Quote from: Anubis on November 14, 2016, 07:45 PM
General consensus, I think, was that big maps are allowed in certain schemes, so I'd assume a host that picks a big map has all the right to pick a big map even if the other team is not happy with it, however,  the other team should be allowed to prepare for a bigger map to change resolution for example. So I propose the following:

1. It's the responsibility of the player(s) that join the host to check if a map is big or not in schemes were different sizes are allowed, such as: (insert schemes). When lighting up you agree that you are ready for the map!
1b.: When asked, the host has to answer if a map is big or not and allow his opponent to make preparations.

The map size rules are a mess. BnG is the only scheme where the rules say the map should be default sized. On the other hand, big maps have been used in some other schemes such as Shopper and WxW. How can you justify allowing big maps in Shopper but not in Hysteria, for example? I don't think you can.

Btw the map size of BnG was stated clearly in the rules earlier: "BnG map must have default width size (1920 pix), not more and not less." Source: https://web.archive.org/web/20150316151550/http://www.tus-wa.com/schemes/scheme-992/ Having such a strict rule only in BnG scheme seemed stupid, that's why it was taken away from the rules section and left indefinite, hehe. I can put it back under the rules if you want.

In Shopper and WxW the map size has based on agreement so far and I think it could be like that with all the schemes. No one should be forced to play on a big map if he doesn't want, though. We will probably make this more clear in the rules. If you get accidentally into a game on a big map, you could request a normal map and quit.
#772
Leagues Playoffs / Re: TEL Playoffs #26
November 14, 2016, 07:58 PM
Quote from: lalo on November 14, 2016, 07:07 PM
Woot, I didn't want to play this PO  :-X. Is it possible to give my spot to somebody else?

Sure. New pairings:

Almog (1) vs Instantly (8)
Senator (4) vs Free (5)

NiCo` (3) vs Lukz (6)
FaD (2) vs Spoon_head (7)
#773
Leagues Playoffs / TEL Playoffs #26
November 14, 2016, 05:47 PM
https://www.tus-wa.com/leagues/TEL-playoffs/?s=26




Quarterfinals

Almog (1) vs MaStEr (8)
Free (4) vs Lukz (5)

Senator (3) vs Spoon_head (6)
NiCo` (2) vs Instantly (7)

Semifinals

Almog (1) vs Lukz (5)
Spoon_head (6) vs Instantly (7) wo

Final

Almog (1) vs Instantly (7)




Final deadline: Tuesday 2017-01-31 (14 days)




Use this thread to arrange your games. Let us know if you can't play before the deadline. No response by the deadline = disqualification.
#774
Quote from: goom on October 21, 2016, 01:08 PM

was this ever fixed?

Nope and they replied that it's designed to work like that

#775
Final

Instantly (2) vs lalo (8)

Deadline: Sunday 2016-11-20
#776
TUS Discussion / Re: Simple new rule update.
November 03, 2016, 07:26 PM
Sensei that map is 2200x1400, tus sites are lying.

Quote from: MonkeyIsland on November 03, 2016, 06:23 PM
Same ratio will appear as normal size, but then the game will give the large map alert. I'm talking about an abnormal map disguise as a normal map. (without the game alert)

Albino's map doesn't give the large map alert if your "map memory warning" is at default value (22.4 MB).
#777
TUS Discussion / Re: Simple new rule update.
November 03, 2016, 11:49 AM
As a side note, that quote was about wide Big RR maps that are used for Big RR scheme. I asked MI's opinion and then voided a TTRR game that was played on a map meant for Big RR scheme.

Over the last year, there has been complaints about avoiding players/schemes and now about big maps. We had discussions on avoiding and people (including me) suggested some rule changes but no changes have been made yet. While the current ruling may not be perfect, the changes people suggest have usually loopholes or lead to another problem. If I find a rule/practice that has been applied to this point, I can't make a new rule and apply that to the case (the current rules/practices are not so horrible that I couldn't apply them). I can suggest a new rule and start applying it to future cases.
#778
TUS Discussion / Re: Simple new rule update.
November 02, 2016, 10:32 AM
At least u pulled those "facts" out of someone's ass :D

Quote from: avirex on November 01, 2016, 07:07 PM
big maps can only be played in shoppa?? says the rules?? Nope, says senator.

Why is this even important? Your case was about a big Shopper map and I just showed you proof that they are allowed. But cos you insist:

Big WxW maps are also allowed as I said: https://www.tus-wa.com/leagues/game-103226/

Big TTRR maps are not allowed, message from MI this Summer:
Quote from: MonkeyIsland on June 12, 2016, 05:33 AM
Yes, TTRR on big RR maps are not allowed. But there's no written rule about it.

BnG: the scheme rules state BnG should be played on maps with default width size. This is the ruling in original form: "BnG map must have default width size (1920 pix), not more and not less."

As for Roper, Elite, Hysteria and Team17 I can't provide proofs. So.. maybe you can start painting big Roper maps!
#779
TUS Discussion / Re: Simple new rule update.
November 01, 2016, 03:35 PM
Damn, this thread was fading away ;D

Quote from: avirex on October 29, 2016, 02:09 PM
senator, i never found out that big maps ARE allowed.... i found out YOUR interpretation of the rule....

https://www.tus-wa.com/leagues/game-140358/

Quote from: avirex on October 29, 2016, 02:09 PM
clear rules such as "finish games, then make complain.. DO NOT QUIT" should be taken literally.... ok??

1. "Both players/clans need to agree on the map. If you light up, you agree on the map."
2. "Quitting a game before it ends means you forfeit the game. There is only one exception to the rule: if your opponent chose the wrong scheme without informing you. Before you quit, you must point out the scheme is incorrect and that you want to replay the game with the correct scheme."

That quitting rule assumes you agreed on the map. In your case there was no agreement although you lighted up.

I think we could just write down another exception to the quitting rule: you can quit at the start of the game if your opponent chose non-default map size without informing you. You must point out before the first turn that you want a normal sized map. If you start playing, you agree on the map.

What it means:
- you request a normal sized map when placing worms. Then you quit/surrender when it's your first turn. If you request/quit later, it's up to the mods.
- the opponent should quit/surrender when it's his first turn. If he doesn't, you quit/surrender when it's your first turn.

So yes, people should pay attention at the start of the game and decide whether the abnormal map is ok or not (if they were not aware of the map size when they lighted up).
#780
Leagues Complaints / Re: Complaint / Question
October 29, 2016, 03:34 PM
My point is that you shouldn't have a chance to win without having a chance to lose. You decided to continue so you accepted the map. I think that's a valid point to keep the game. I don't care if MI decides otherwise, my point still remains.