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Messages - Shadow-The-Worm

#91
Quote from: TheCrazedGuy on March 08, 2018, 02:53 PM
Quote from: Shadow-The-Worm on March 07, 2018, 01:50 PM
Heya. So, after recent dissapointments from TheCrazedGuy (TheCrazedFreak, as I call him now), I have decided to show you, what you have missed in Worms NT series. Along with the story mods for diffrent Worms games (Ultimate Worms Project for Worms Armageddon, Worms: Back To The Past for Worms Reloaded, Worms: Boggy's Memories for Worms Open Warfare 2 (Nintendo DS), Ultimate Worms Project 3 for Worms W.M.D, and so on), I have also created other stuff connected to them. Other stuff includes Battle Zone Tittle Cards (created with Sonic Mania Tittle Card Generator), Weapon Bestiary and Shadowpedia (used to highlight the information about the Worms NT series in diffrent manners, like protagonist commentary about stuff seen in the Worms NT series through the Shadowpedia and the statistics about various weapons and utilities in the Worms NT series through the Weapon Bestiary), cutscenes and the Battle Zone previews. I have to warn you: Try Worms NT out for real or see WA dying forever. I have launched the WA Death Eruption and the Noobocalypse as my revenge for all the hate you sent to me. Is that fun to watch somebody else dissapoint me with hate?!
Why so many sequels? Can't you just work on one game first? And 2nd of all please credit the artist who made that artwork because stealing is wuong.
Are you blind? First of all, I made these title cards myself with the help of a desktop tool named Sonic Mania Tittle Card Generator. I found that tool on Gamejolt. The tool isn't mine through. I DID NOT STEAL THEM NEITHER FROM SEGA NOR FROM OTHER MTCG USERS! Secondly, the jpg screenshot of the Worms Armageddon moment, which was used as the Battle Zone preview for the Forests of Esgenta Battle Zone, is made with the help of wkDDShot and edited in paint to showcase the main point of that zone in Game Gear style. And finally, I made the very first Forests of Esgenta cutscene in a web tool found in the VKontakte social network apps, named Wormix Photoshop. Any problems with that?

As for the mod working, I am working on all mods, mostly focusing at Ultimate Worms Project. After 1.0.0.5, I'll switch to my other story mods, unti WA Version 4.0 becomes avaliable.
#92
Heya. So, after recent dissapointments from TheCrazedGuy (TheCrazedFreak, as I call him now), I have decided to show you, what you have missed in Worms NT series. Along with the story mods for diffrent Worms games (Ultimate Worms Project for Worms Armageddon, Worms: Back To The Past for Worms Reloaded, Worms: Boggy's Memories for Worms Open Warfare 2 (Nintendo DS), Ultimate Worms Project 3 for Worms W.M.D, and so on), I have also created other stuff connected to them. Other stuff includes Battle Zone Tittle Cards (created with Sonic Mania Tittle Card Generator), Weapon Bestiary and Shadowpedia (used to highlight the information about the Worms NT series in diffrent manners, like protagonist commentary about stuff seen in the Worms NT series through the Shadowpedia and the statistics about various weapons and utilities in the Worms NT series through the Weapon Bestiary), cutscenes and the Battle Zone previews. I have to warn you: Try Worms NT out for real or see WA dying forever. I have launched the WA Death Eruption and the Noobocalypse as my revenge for all the hate you sent to me. Is that fun to watch somebody else dissapoint me with hate?!
#93
General discussion / Re: My Discord Server
March 04, 2018, 04:55 AM
You were the one who caused me to become even meanier recently. Your Discord server serves NO good reason to exist.
#94
The eruption of WA's death was launched by me in order to make a counterattack to my haters (Xan is now excluded). I didn't want to launch it, but the hate has charged me to do this.
#95
Quote from: TheKomodo on February 20, 2018, 11:33 AM
Quote from: HHC on February 19, 2018, 03:21 PMI do not have a komodo complex ;D

^^Stuff like that mainly...

The community(on TUS) got extremely unsupportive and overly critical, and as a few other players said there aren't enough good competitive players. Without Clanners I barely see the point anymore...

Just sucks when you have all these ideas and plans and nobody else really cares enough to help out or put some effort in, you receive nothing but criticism and then lectured even though you are giving up your free time for the community...

I was online last week for a few games because XanKriegor got me slightly hooked to Grenade Wars, made a map too, I was asked about TUS, really can't be bothered with it but thought i'd check it out again for old times sake... I see I haven't missed much just some crazy guy going on about his WA dreams lol. I honestly can't be bothered sitting in AG spamming "Clanner ne1?" for like 4-5 hours to no avail anymore...

As for other games, waiting for 2 games to come out:

Monster Hunter World / X4: Foundations

As those are the last 2 series i've really enjoyed, the only 2 really, I thought the latest Zelda looked beautiful, and fell in love with it straight away but turned out to be a major disappointment with all the relentless grinding and doing same repetitive sh*t and lack of themes that OoT had for temples etc.

Apart from that music is going well had several songs on radio recently, done a remix for an upcoming band which gets released in 4 days, just need to keep grinding :)

Quitting my job / looking for new things.



And that's also the reason why I engaged the Noobocalypse on WormNET. All the hate I get goes back later on.
#96
Hahaha! You got the pain you wanted at the cost of hating my story mods. Why would I support you now? You have overfilled my madness. You were just making fun of me - and here's a comeback answer!
#97
Off Topic / Re: Worms Unlimited: DS Mode
February 16, 2018, 03:36 AM
Quote from: STRGRN on February 15, 2018, 11:26 AM
1. I'm pretty sure network support for the DS is discontinued

2. Can you stop f@#!ing posting these useless ideas since nobody is gonna realise them anyways
Stop blinding out with Worms Unlimited. You are just so f@#!ing not determined to walt for it being awakened. They aren't pointless, you freaking hurry upper. You are just trying to leave me as the only determined for Worms Unlimited being awakened.
#98
Off Topic / Worms Unlimited: DS Mode
February 15, 2018, 03:15 AM
Heya. So, I have brought another idea regarding the non-weaponal part of Worms Unlimited. The details are, as always, below:
____________________________________________________________________________________________
Ever wanted to see, what Worms are on a Nintendo DS? Now you can with DS Mode. The DS Mode is a simple option, which adds dual-screen look into the game and allows to emulate the DS stylus to extend the gameplay of Worms Unlimited further, allowing "Experemental" schemes to be played (these schemes require the DS stylus and microphone to play). Some examples of "Experemental" schemes are Blow Race, Blast Race, Painting Race. Along with DS Mode, this idea also adds DS Network Support, allowing PC and DS players to cross-play beetween each other. With the DS Mode and DS Network Support, Worms Unlimited will reach the heights, that even WA didn't. Controls other than Stylus are unchanged in the DS Mode. Replays are watched in a slightly diffrent manner compared to the original mode. The DS Map feature is also included as well, allowing to check the whole game map in one go by a press of a button.
____________________________________________________________________________________________
So, what do you think? Should Worms Unlimited have DS mode?
#99
Gaming Central / Re: Worms "Ripoff" Hedgewars
February 12, 2018, 04:06 AM
Not just Hedgewars stole the concept from Worms series, they even stole Sonic The Hedgehog sprites for their Hat and Flag remakes. Same with Nintendo's Mario being stolen by just a bunch of punks, which DON'T MIND ABOUT ANY COPYRIGHTS. Even my story mods have a credit (Based on Team17 Source). But they? NOWHERE TO BE SEEN.
#100
Title says it all. Which pack is the best? Place your bets! It's Worms Armageddon + Sonic Mania VS Hedgewars!
#101
Quote from: XanKriegor on February 10, 2018, 11:29 AM
Spritesheets, sketches anyone? Provide something at least.
Incoming! The MMZ Mania sprite sheet is on this link:
https://www.spriters-resource.com/pc_computer/sonicmania/sheet/95659/
And here is the Level Object sprite sheet, which contains the MMZ laser blocks along with many other level-specific objects:
https://www.spriters-resource.com/pc_computer/sonicmania/sheet/95730/
#102
I have the concept, you do the job, that's the deal! Can't you get it? I can't cut sheet blocks carefully.
#103
Heya. I have a map idea for Worms Armageddon. This idea is about making a Metallic Madness Zone (Sonic Mania) map for the Shopper and WxW schemes. The Shopper version of the MMZ (Sonic Mania) map is a free-to-do, so you can skip the Act 2 laser blocks when developing it, while the WxW version requires both act-shared blocks and the Act 2 laser blocks being present in its design. The Act 2 laser blocks would mimic the colored walls in WxW version and you can choose, which color will be used in the Act 2 laser blocks in the WxW version as well. Don't forget to credit the owners of the block sheet and SEGA.
#104
Are you kidding me? It is WA 4.x now, not 3.x!
#105
Don't get it, huh? Worm stands for Worms and Mania stands for a modern alt for Armageddon. Play Sonic Mania, Rabbit. Sonic Mania really shows the modern view of WA (even through WA isn't made or published by Sega)