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Topics - Snado

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the title says it. i want to make a scheme of 'real' golf which involves hitting a mine with baseball bat (or punch and fireball)
and hitting the mine to the hole with fewer shots/turns. but the player-placed mines always explodes after 3 seconds no matter the game settings. ( i might be wrong). so, is there anyway to make player-placed mines to be "dud" ?

if i cant. i must resorts using worms as balls. which removes the 'hole' stages and the whole map is one big hole/stage.
the worms itself is heavier and less bouncy.

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Schemes / ShpCrate: Sheep Crating
« on: September 07, 2015, 06:23 PM »

Sheep Crating is a random name because i cant think what name should i give this scheme.

"Sheep Crating" is a scheme based on 'Shopper' & 'Supersheep Race'.

the reason i created this because im bored and try to mix-and-match schemes to make it more ridiculous (fun i meant).
Shopper part is because you need to collect crates,
Supersheep Race part is because you start from 4 holes and try to "finish" to the crates

First, you must put your worms in a orange box. after that, use one of the 4 holes to drop the sheep and fly to collect the crate (sometimes its better NOT to fly the sheep). after you collect the crate, on your next turn you can either:
1.attack the enemy
2.grab another crate.
the main thing is that THE WORMS MUST BE INSIDE THE ORANGE BOX even while fighting.
you can see the example replay in the attachment and scheme database

Rules:
-1 worm per team (multiple worms optional)
-only use supersheeps to collect crates,
-only use weapons in crates to attack worms,
-worms must be inside orange box at all times,
-do not go out of orange box,
-do not use supersheeps as weapons
-Free for All based scheme (you can do Kill the Leader if you want to)
-use teleport ONLY when you cant get back in to the orange box (usually happens when attacking a worm near the holes)
-if a worm is OUTSIDE the box during another player's turn. they can attack the 'Outsider' Worm using supersheep
-if a worm breaks a rule inside the box, that player must skip his next turn. if outside, simply teleport back in.

Scheme: https://www.tus-wa.com/schemes/scheme-1798

Maps
Original: https://www.tus-wa.com/maps/map-15769/
Worm: https://www.tus-wa.com/maps/map-15794/
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Easy:https://www.tus-wa.com/maps/mappack-366/
Medium: https://www.tus-wa.com/maps/mappack-368/
Hard: https://www.tus-wa.com/maps/mappack-369/
FullPack: https://www.tus-wa.com/maps/mappack-371

you can download this "Orange Box" template if you want to create your own 'Sheep Crating" map.
Orange Box Template: https://www.tus-wa.com/maps/map-15795

if the rules arent clear enough you can ask me to clear it more

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