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#77
General discussion / Re: Any play Worms W.M.D?
January 11, 2019, 07:55 AMQuote from: wza on January 11, 2019, 07:52 AMI currently am on a mac and don't know how to get WA installed on it.just in case https://worms2d.info/Installing_WA_on_Mac_OS_X
#78
Announcements / Re: Worms Armageddon 3.8.0 changelog sneak peek
January 05, 2019, 08:14 PM
The primary concern against including RubberWorm into the base game is that many of its options would be "WTF hack" to newcomers. Like, someone joins what appears to be an usual Intermediate game, and suddenly gravity is wrong, worms bounce, shots don't end the turn and all that. Would there be some sort of notification or something if any game-changing RubberWorm options are enabled, or is it now mandatory to check all RubberWorm options in every game?
#79
Off Topic / Re: A brand new creaction: War'n'Guns
December 14, 2018, 05:18 PM
is this an anime version of Shadow-The-Worm?
#80
General discussion / Re: Welcoming myself back ;)
November 30, 2018, 01:04 PMQuote from: LilDonia on November 30, 2018, 03:57 AMAnyhow, I just got back to WA and was wondering what's new/what has changed?http://worms2d.info/Worms_Armageddon_ReadMe_(English)#Version_History
#81
Off Topic / Re: Baldi and Boggy
November 20, 2018, 03:47 AM
Let me try to predict what would this thread turn into...
Quote from: nino on April 17, 2018, 06:45 PM
again dude again?![]()
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PORRRAAAAAAA
Quote from: DarkOne on April 20, 2018, 07:08 PM
Quote from: STRGRN on April 22, 2018, 12:01 PM
this is why I left the tus forums
#82
Files Comments / Re: File #1564, Worms Armageddon Steam v3.7.2.1 Installer
November 16, 2018, 09:43 PMQuote from: Magnus on November 16, 2018, 03:47 AMwhere could I get them?Nowhere, he just theorizes about what can possibly be done.
#83
Tech Support / Re: Can't even minimize without issues.
November 08, 2018, 02:51 PMQuote from: TheKomodo on November 08, 2018, 12:35 AMSince it's a D9 module, do you have to be using Direct3D9 in the game settings?do you really need to question something that is in the module's name?
#84
Tech Support / Re: How can i join WormNET?
October 31, 2018, 01:58 PMQuote from: TheKomodo on October 31, 2018, 09:34 AMAbsolutely nothing wrong with going into full detail even basic information like thisOnly if it wasn't complete bullshit, like the dial-up part - I imagine the fact the game can be played just fine with a bad internet connection was a deciding point for many.
#85
Tech Support / Re: How can i join WormNET?
October 30, 2018, 10:05 AMQuote from: Kradie on October 30, 2018, 09:02 AMYou will need a decent computer to run WA, preferably from this decade (2010-Now).I should have stopped reading that right here
It is advised not to use a mouse with a ball under it. Upgrade from dial up modem if possible.
#86
Tech Support / Re: Can't even minimize without issues.
October 17, 2018, 05:24 PM
could try windowed mode, I've heard it is good for avoiding graphics-related issues at a cost of forced frame limit
#87
General discussion / Re: Updates for HB schemes:
October 16, 2018, 09:27 AM
When I remove teleport from my Big RR scheme, somebody necessarily f@#!s up with initial spawning
#88
General discussion / Re: Let's keep TUS boring and inactive! Yay!
October 11, 2018, 03:40 PMQuote from: TheKomodo on October 11, 2018, 02:52 PMLet's argue against any proposed changeWould you rather have everyone agree with anything without thinking for a second?
#89
Bug Report / Re: Shrinking Text
October 10, 2018, 03:15 AM
Have you ever thought it might be not because of some technical issue, but because you're using it very wrong?
Like, there's clearly 2 more closing tags in the first message than there is opening tags.
Like, there's clearly 2 more closing tags in the first message than there is opening tags.
#90
General discussion / Re: Allow people to host their own leagues the same as tournaments and cups
October 04, 2018, 07:58 AM
And then every league matters less and less, and so is the victory.
*shrugs*
*shrugs*