Forums
May 06, 2024, 05:00 AM

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - gentoo

Pages: [1]
1
General discussion / Re: Some input lag optimisation tips for WA
« on: December 10, 2017, 12:32 AM »
Nothing to do with Vulkan is it (your hint)?

I have tried directdraw in the past but couldn't really test it for latency as it was so choppy it was unplayable in comparison to D3D.

Looking forward to an update. Thats a nice keyboard with what I read white alps, I recently sold a Das 3, and a Dell AT102W with black alps.

Have you ever tried the HHKB? Its been my daily driver for years, the layout and feel is absolutely godlike for any type of use, ironically except for WA due to lack of dedicated arrows unless like me you use WASD to move.

2
General discussion / Re: Some input lag optimisation tips for WA
« on: December 08, 2017, 01:43 AM »
All Windows above XP are all awful for input lag, I have no idea why and have been trying to find an explanation since Vista came out. I don't think I've tried game mode on Windows 10 so it could be interesting to test.

I even run a completely stripped dedicated version of XP just for WA, with basically nothing but sound, graphics, and network, and I can boot into it straight to WA in about 10 seconds.

I've never played much with the other graphics modes then D3D9 shader, is CPU really less latency? Did you test it by feel? I always try to get it as low as I can in general by changing the BIOS settings for least latency, stripping the OS and changing kernel parameters, misc reg tweaks, nvidia settings, running PS/2 on the keyboard if available, using good mouse with overclocked sensor and low latency switches + weight reduction, using a CRT monitor with 150hz / whatever res - refresh suits the game best. For WA, all this is sort of a waste if your keyboard keys are 2x slower in response than another keyboard, so I "modded" a second keyboard just for rope key of which I tap the bare membrane.

Don't get me wrong, in terms of feel my setup feels amazing. The mouse feels like it's mechanically connected to my monitor (being a CRT) and everything is completely instant and smooth as glass, but I do it just to take hardware / software limitations out of the skill equation for self satisfaction. Most people who are miles better than me play on a shitty laptop or don't even think about latency or whatever.

3
General discussion / Re: KEYBOARD - Definitive ! +Photos
« on: April 03, 2016, 12:57 PM »
It's just Amazon's shitty pricing, I've seen some Logitech G9's for £300, even saw a regular keyboard for something like £25,000

4
General discussion / Re: KEYBOARD - Definitive ! +Photos
« on: March 30, 2016, 11:19 AM »
MarkC and CPL are registry fixes, anir's is a patched system file. Take any game that uses raw input, without anir's fix and with, it feels different. Lots of people have said it too. I don't know if you have access to an XP system to try it, you probably don't or don't care but it's diferent with the fix, easiest way to test is compare to any Windows higher than XP all using raw input they all feel different when shaking the mouse you can feel how laggy it feels.

5
General discussion / Re: KEYBOARD - Definitive ! +Photos
« on: March 30, 2016, 10:38 AM »
Raw input is supposed to get rid of mouse acceleration and bypass the mouse settings in control panel. The actual pointer code from Windows still comes into play so regardless if you use raw input or not, accelfix still takes effect.

Anyway I'll leave you to your own opinions on the keyboards / monitors etc. You probably would annihilate me in a rope game yes, I only come to talk about the hardware.

6
General discussion / Re: KEYBOARD - Definitive ! +Photos
« on: March 30, 2016, 10:06 AM »
Sorry Biscuit but you don't seem to know much of what you're talking about. The Das 3 (not the newer models) is extremely well built, also the HHKB doesn't creak at all and is one of the best built and also has high quality PBT caps, hardly the _worst_. Also regarding the keylock / rollover you keep on about, the Das 3 has NKRO (can press all keys at once), the HHKB has 6kro but can be modded to have NKRO too. Both of which are completely good.

As for USB polling, keyboards don't poll @1000hz (1ms), some mice do by default, and if they did it wouldn't make a difference as it's not a constant movement, like a mouse pointer, so if anything 1000hz is worse as it cains more CPU needlessly, polling, at any rate is worse than PS/2 for this regardless as PS/2 is a much more direct input method. I'm just stating a fact here, I use USB myself and even said it doesn't make any difference in real world performance, just on paper. So if you have a keyboard that supports PS/2 and have a PS/2 port, you might as well use it for the sake of it. Also the joke about stupid high dpi mice was just me saying how lame marketing can be, I know high(er) dpi mice can be useful for high res but they also jitter a hell of a lot @ high dpi's it's just marketing numbers for the gaming crowd to look cool.

Windows XP is old yes, but does have a lot lower latency and also with anir's mouse accelfix has the best pointer ballistics of any Windows OS. I have studied this for about a decade, you will find some people notice it wether they are gamers or audio people, XP has the lowest latency and jitter, it's a much more minimal and raw OS than the newer ones so if you play DX9 games it's the best option.

Your BenQ would not smoke my CRT, that's insanity. My CRT does up to 2048x1536 @ 80hz but can do up to 160hz at lower resolutions, but the refresh rate isn't half of it, the CRT has absolutely 0 input lag and probably better contrast / colours than almost anything else.

As for what Anubis said, he is right about using bare contacts. This isn't much different to the "object under the membrane" method, which just makes it more comfortable as you have a key to tap, but it can still be tuned to be touch sensitive literally but ideally for speed and control you want something instant like this without anything in the way, like tapping your finger on the table and roping like this.

7
General discussion / Re: KEYBOARD - Definitive ! +Photos
« on: March 29, 2016, 09:57 AM »
I think some people are mislead about keyboards and this game. Mechanical keyboards aren't optimal for WA at all, not to say people can't rope well with them, I've got a Das 3 with MX Browns and they're considered a great all rounder for typing and "gaming", unlike blues which have an uneven release / activation point, if you can ride the activation point on Browns / Reds etc you can have as fast response as any keyboard, but the thing is it's too hard on Cherry switches. I did use red o-rings on it for a while a long time ago but I find 1 it turns a mech feel back into a squishy rubber dome and 2 although it does slightly reduce the key travel I found it didn't help at all with performance.

The key travel is far too long, the spacebar is clunky and wobbly, I've had the Das for 6 years and still can't reliably ride the actuation point because of this. I think they do fine for FPS gaming where WASD etc works fine, but for fast / accurate tapping I'd use something else. The Cherry switches are designed for good typing feel and offer no advantage whatsoever over a standard membrane KB. Of course when they go mainstream in this day and age gaming companies are going to take advantage of it and make it seem like the next best thing, just like 12000 dpi mice running @ 2000hz.

As for PS/2 and USB, PS/2 are technically better (I ran the Das on it for the sake of NKRO, and why not if I have a PS/2 port) as it's interrupt driven over USB polled, so if it's possible to use PS/2, aside from hot plugging it's better regardless, but you won't notice any difference in latency when gaming, wireless I'd avoid everywhere (input, network etc) if you care about stability and latency.

While I'm nowhere near the best roper I like to have a setup for as close to zero lag as possible for gaming in general, like using a CRT monitor with high refresh rate, I have a custom minimal windows XP disk just for WA and Quake that's tuned for lowest latency (Vista, 7, 8 and 10 all have input lag and high DPC latency). I mod all sorts of things to make them better, it's just a hobby really to aim for perfection.

With keyboards I think the scissor switch will always be most optimal default because of the low travel as long as keylock doesn't interfere, I tried roping with mouse clicks before which worked ok for response (I modded the switches inside to fast responding ones) and felt quite natural as I use WASD for movement but I found the clicks just weren't smooth like a keyboard and it felt still a bit slow.

I've tried the paper ball method under the membrane of rubber dome - this one is probably the best mod you can do, but it has to be done right, as you can make the keyboard as responsive as you like (even touch sensitive) but I think you have the get a good hard wearing object underneath that isn't going to shift over time for it to be reliable. This method could probably be unbeatable if you took the time to set it up right.

Standard rubber domes I find vary loads in how sensitive they are, some are lower travel and soft, some are really stiff either by default or where the domes have aged, but they're still in general better than mechanicals because of how fast the dome snaps back.

Last year I switched my Das to a HHKB Pro-2 which has Topre switches and it's USB, I've dental banded them (sort of similar to o-rings on cherry, but they don't affect the feel of the key when bottoming out) which reduces the key travel slightly, I find the Topre amazing for response as they're a mix of spring and dome and make no contact on actuation, they also bounce back really fast with very low tolerance (no wobble / rattle), basically they blow Cherry out of the water for typing feel and key response (makes Cherry feel like a cheap toy).

I've never tried Alps switches so can't comment on them, also buckling springs I haven't tried in so long but I'm pretty sure they're crap for anything other than typing because of how stiff they are, also the Model M has I think very low key rollover (2 or 3 I think) although the Model F has NKRO and also better switches.

Just thought I'd share some of my thoughts on keyboards and stuff, basically in terms of maximum possible tapping speed and timing accuracy, I would say the #1 keyboard for WA would be a decent modded one with an optimal object under the membrane to make it touch sensitive. As long as keylock doesn't come into effect either that or naturally the next best thing would be a low profile scissor switch board.


Pages: [1]