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Maps / MnP - Prohibition - Official Development and Release Thread
« on: January 25, 2015, 08:00 PM »
Greetings everyone,

With the completion of Derelict just around the corner, I am happy to announce that MnP has begun the preliminary work on our next WA and WR map release!

This part of the design process involves research into the subject matter we will attempt to emulate. We hope that the community can provide us with constructive feedback throughout the design process and that is why I typically maintain these "development and release" threads.

When the map is finished, this thread will be updated to reflect that. Meanwhile, we can all be involved as it evolves from just an idea, to a nice, quite place to blow up our friends on.

With that forward out of the way, please allow me to present our next map:

=======MNP - PROHIBITION=======

This map will take MnP back to the stylized era of conflicting mobs in the mid 1920s of America. Set during the time of the Prohibition, and with an overall objective of being designed as a Forts-style map, the landscape will feature an empty city street, with two opposing "forts" on either side.

On the left will sit a quiet Irish bookstore, closed for the evening, with apartments windows upstairs overlooking a few cars parallel parked in the road. On the right will sit a quaint Italian restaurant, complete with checkered table cloths.

But behind the facade of each establishment sits a darker world. Prohibition has led to the installment of speakeasies and hidden stashes of the illegal Worms Brew, its variety of styles; red, white, and scotch. There will be three floors as a part of each building, with secret compartments, back alleys, and false fronts galore.

The middle of the street will be quiet traversible, but will be very thin. Even the smallest fire arm would make walking across that no-worms land a formidable task. But if infiltrating the enemy fort is your strategy, perhaps a journey UNDER the street is in order. Each fort will feature a drop shaft that leads down a short ladder to an underground subway line. An old subway train will extend the entire length of the landscape, but there is one major challenge of crossing via that path: Someone left the water running. The entire subway line has been flooded and only bits and pieces of the train are peaking out of the lapping waves. You might get better cover down there from your enemies on the street levels and above, but one false jump and it's sleeping with the fishes for you. ;) See what I did, there?

This map has been brewing for a while and it's time we did something about it. In fact, and I don't want to make any promises I can't keep, but this map, along with 2 others are on our target list for the next few months. Coney Island and Western Boom Town would be the ones after this. We're really excited about this and will keep you updated.

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Hey guys!

Recently got the itch to start map making again. Haven't really played worms in ages... but boy do I want to draw something. So I figured, hey! Might as well do some Worms Armageddon and Worms Reloaded maps.

Forgive me while I become familiar with this board. Also, greetings to all my old worms buddies, if you are still here.

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