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Messages - Ytrojan

#106
Not to mention that they have a slight chance of being SJW (although the chances of that are slim to none)
#107
Quote from: Sensei on May 03, 2018, 09:22 PM
Probably talking to ghosts but who cares.

Any chance 3.8 (if it ever comes out) could implement WormNAT2 and pre-checked "load wormkit modules" box?
Every now and then there's new player(s) trying to figure out why host button not functioning properly.

Just now there was situation in #ag where 2 Polish guys tried host/join over and over again.
It's pretty demotivating for newcomers when they need to "hack" the game or even router just to play few funners with friends.

This can be easily avoided!(?)
Yeah, it's like a similar problem on another game. They are implementing a minigame into the permanent feature set, but they're taking too long.


Worms Armageddon is no different
#108
I'm awake from 1:00pm to 1:00-2:00am GMT, in case you're wondering.
#109
General discussion / W:A Neural Network
March 30, 2018, 11:28 PM
Someone should make a Worms Armageddon Neural Network, either to solve missions or to play schemes during local multiplayer. Here are some advantages over the regular CPU
-Being able to play more than just battle schemes
-Less idiocy
-Being able to play like a regular Human player
-BRSolver for the public
Think of it as a sort of BRSolver, except for all schemes.
#110
Files / Re: Brsolver Replays Request
March 30, 2018, 11:12 PM
Here's a link to one, just because you wanted it.
https://www.tus-wa.com/maps/map-8227/msg250055/#msg250055
#111
Actually, I'm planning to port Worms Unlimited weapons to PX.
#112
It's almost the end of march, and still no results.


Either the creator is lazy, or he left the community to die.


Seriously, hurry up.
#113
General discussion / Re: Adressing My Concerns
March 28, 2018, 09:59 PM
You know it's for his tournament, right?


Seriously. Let him post, OK.


If you absolutely must remove these, at least don't punish him (just remove them, and tell him to reupload them on another site [example: imgur].).
#114
Deadline already reached, and many players have quit Worms Armageddon.



Please euthanize this by closing it, as it only hogs up the cup space.
#115
Yeah, I think this is non-salvagable. Close it, please. It's only hogging up space in the Cups, which could've been used for more active cups.
#116
Seriously, though. Where's WSE 2017 results?
#117
General discussion / Re: Fellow Wormers
March 24, 2018, 11:28 PM
I'm still playing when I can, but we need some way to promote it.


Maybe a Worms Armageddon channel on VidLii (as to make it easier to actually see us on the site, due to YouTube's incompetence.)?
#118
General discussion / Where's WSE 2017 Results?
March 24, 2018, 11:27 PM
Seriously, it's almost April and there's STILL no WSE 2017 results. If it has anything to do with 3.8's infinite delay, or if it's mainly because Worms Armageddon is being left to rot, this will be a bad sign for Worms Armageddon as a whole.






I think that 2016 might have been the last huge year for Worms Armageddon, and that 2017 might have been the start of Team17's slow process of letting it rot away.
#119
I fear that Team17 might actually be doing this as an indirect method of killing the game, so that they can kill the servers.






Either that, or Team17's approval staff are lazy.
#120
Tech Support / Re: WA developers please fix
March 06, 2018, 05:46 PM
Maybe in 4.0, but not now, as that'll only slow down 3.8's development, and we don't want that.