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Topics - koalefant

#1
Hi everyone  :),
I am working on a Shopper-inspired game called Crate Before Attack.

Just a couple days ago I have set up a Web-site and uploaded a public build.

The game is quite early in development, but I already got following:

  • Roping... well "tonguing", to be precise, the game is about frogs :D;
  • Six weapons. Mostare familiar, one is experimental - Boxing Gloves;
  • Working multiplayer and hot-seat play;
  • Single custom map, whitebox, but playable;
  • Import of PNG maps;
  • Physics, running at 120Hz with rolling and sliding;
  • Procedural animation;
  • Persistent splats - explosions and collision of frogs leave traces on terrain.

My current goal is to implement decent Shopper gameplay, so there is no terrain destruction, it is not possible to shot from the ground.

I am eager to get any feedback, especially from those who still play WA regularly.

You can play the game here: https://CrateBeforeAttack.com (it is playable in the browser)

And here is a short gameplay video: https://www.youtube.com/watch?v=UlTa3W41OFA

P.S. I hope it is not a wrong forum section for this kind of post...