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Messages - lacoste

#121
Gaming Central / Re: Hearthstone
February 25, 2015, 06:45 PM
Nah, all characters can play various styles, maybe except priest.
Anyway, you could post screenshots of your avaible cards or something. Sadly theres no easy way of linking someone to your collection, at least none i know of.
#122
Gaming Central / Re: Hearthstone
February 25, 2015, 06:39 PM
Depends what kind of hearthstone you want to play. slow, slowish or aggro.
Murlocs need full classic roster and some additional cards to be able to pull anything, but they are bad vs meta decks. Also, if anything, you should try warlock or shaman with them.
#123
General discussion / Re: Jumping
February 23, 2015, 05:58 PM
Hold down an arrow key to turn around while teleporting, then the frame where you turn around is when you are supposed to hold enter. I wouldnt say its reliable even for someone who spent time on it, but it works.
#124
Gaming Central / Re: Hearthstone
February 17, 2015, 12:10 AM
#126
Gaming Central / Re: Hearthstone
February 03, 2015, 03:46 PM
Got some funny recent moments from my games to share:

Giants mage shenanigans - https://dl.dropboxusercontent.com/u/43525724/Hearthstone_Screenshot_1.16.2015.14.23.42.png
Thoughtsteal to mustard-2arms combo - https://dl.dropboxusercontent.com/u/43525724/Hearthstone_Screenshot_2.1.2015.01.06.26.png
Druid vs Druid mirror - https://dl.dropboxusercontent.com/u/43525724/Hearthstone_Screenshot_2.1.2015.14.36.33.png
Piloted Shredder was generous this time - https://dl.dropboxusercontent.com/u/43525724/Hearthstone_Screenshot_2.1.2015.20.53.29.png
A cure for cancer - https://dl.dropboxusercontent.com/u/43525724/Hearthstone_Screenshot_2.2.2015.19.33.35.png
Next level thievery as Priest - http://imgur.com/a/vu3Sh

Aaand a broken video of final turn in a Fatigue Mage vs Control Warrior matchup, where Warrior had over 50 points of armor and full health at the start of his fatigue phase; 1 more card draw would kill me - https://www.youtube.com/watch?v=RzHC2taSytY

#127
Gaming Central / Re: Hearthstone
January 31, 2015, 02:02 PM
Its obvious why they play it, but as i said it shouldnt be the ultimate and most effective way of playing HS and telling people to be "smart" and play it because "results" just makes the tumour grow bigger. At most it should be very risky to choose this way of playstyle, but it isnt. Its the most optimal in every way.
#128
Gaming Central / Re: Hearthstone
January 31, 2015, 12:52 PM
For a F2P player it takes about 4 to 10 months (depending on your luck of getting reliable legendaries and epics) of doing daily quests alone to be able to construct some playable decks that arent cancerous. After sometime you are at the point of having a lot of duplicates, which results in about 100 dust per pack on average, which results in you being able to craft cards pretty quickly. If you enjoy arena and you are really good at it, 10 months is enough to get a whole classic collection by just grinding "infinite" arena - by infinite i mean that you get 150 gold worth of reward on average so you can start a new run infinitely.

With the addition of GvG things get more complicated. Catching up is a lot harded than pre expansion, but its possible. Also arena gives GvG packs as a bonus, which cant be changed, which sucks.
#129
Gaming Central / Re: Hearthstone
January 30, 2015, 10:07 PM
The problem with Hunter is not the 1 or 2 cards, its a whole design begining on hero power, through secrets, weapons, powerfull spells, Webspinners to Highmane. I can assure you that no matter how i build a Hunter deck, it will maintain a decent winrate, not great but decent. Recently tried a deck with 0 minions and it worked out quite well.

And to be clear, i dont dislike the idea of aggro/quick strategies, i just think that it shouldnt be the ultimate dominant strategy both winrate and least time spent wise. Design is hard, but i dont believe its impossible to make it better.
#130
Gaming Central / Re: Hearthstone
January 30, 2015, 08:52 PM
Quote from: Anubis on January 30, 2015, 08:28 PM
Winning with hunter felt the same as when I won with my Handlock, don't know what you are talking about. I got 1 step closer to the next rank. I don't play the deck that "feels" good. I play the deck that will rank me up the fastest. So for me there is no such thing as glory when I beat my opponent, I beat my opponent. In the end I think having cheap decks for people that don't pay real money is essentially what keeps competitiveness alive in the long run. You don't want a scenario where the cheapest entry level of ranking up is out of reach for the majority of players.

I guess since you value style over effectiveness in BnG as well it makes sense that you feel the same in other games. For me it's just about min/max or effectiveness so it's an easy call. ;)

Ok, i understand that you value the effectiveness and time. But what bothers me is why would you rank up for so many games with straight forward decks when theres literally no reward for it other than first time legend card back or a spot in tourneys if you were consistently reaching top legend ranks, which still sounds "low" to me to say the least. Im not going to judge your taste when it comes to hearthstone, but really.

Btw, reaching legend is not even considered special anymore, mainly because of what it takes to reach it with for example hunter.
#131
Gaming Central / Re: Hearthstone
January 30, 2015, 07:59 PM
I have played all kind of decks and 1 thing i am sure of - decks like face/midrange hunter only dumb you down. There is no glory nor pleasure in winning with such decks. Whole hunter design as a class is broken; warlock and his card draw every turn is perfect for sticky minion spam that in addition buff themselves + the chance of a crucial topdeck is higher; now similar thing is happening to mech mage except that only card synergy gets out of control. All these decks rely on your opponent not having an early answer so game is pretty much done by turn 4-6 or in case of a mirror matchup, who gets better start. The amount of trcky decisions you have to make with these is very limited. If both of you play slower decks the game is uncomparably different. Its as simple as the amount of cards that went through your hand and turns /interaction between them that makes the game interesting, not how fast you can rush someone down. Botters played mainly these decks for a reason, computer couldnt handle deeper decision making and more complicated interactions, and as far as i know only Zoo and Shaman (the simple one with Sea Giants) were the only bots that were reliable in the long run.

And the fact they are cheap to make is indeed what annoys some people, but its how they win is that matters.

Is it fast and effective? Totally.
#132
Gaming Central / Re: Hearthstone
January 30, 2015, 06:33 PM
Quote from: Aerox on January 30, 2015, 06:23 PM
is cheesy a new word for meta or what? 

i'm sorry you lose to free aggro decks with 2k dust decks bro

Last time i checked you were complaining about hysteria scheme being dumb
#133
Gaming Central / Re: Hearthstone
January 30, 2015, 06:11 PM
Dont play the above decks unless you have 0 respect to yourself! Well, zoolock is the least stupid out of all the aggro/spam decks.

Now honestly, if all you are interested in is climbing on ladder, you can build some cheap'ish aggro deck and be succesfull with it, but thats far from the game's potential, certainly not the enjoyable way of play for you and especially for your opponent, unless you enjoy being cheesy. The games where you lose is usually concede button as you run out of steam.
#134
Gaming Central / Re: Hearthstone
January 28, 2015, 01:13 AM
Well met!
Well met!
Well met!
Well met!
Well met!
I am sorry.
#135
Gaming Central / Re: Hearthstone
January 26, 2015, 03:18 AM
That way you cant really be much creative and it even limits the playable classes, some are uncomparably stronger than other.