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Wormkit Modules / wkFlamingHealthBars
« on: September 20, 2020, 09:29 AM »
This wormkit module brings back famous flaming team health bars to WA 3.8.
Usage:
1) Extract wkFlamingHealthBars.dll, wkFlamingHealthBars.ini and healthbars/ to your WA installation directory.
2) Edit wkFlamingHealthBars.ini config to match your team names. More teams can be added by copy&pasting [team#] section. Up to 128 teams can be configured.
3) Launch the game. If the configured team name is matched and the game was able to load the specified IMG file, the flame should be visible.
Notes:
If you are using colorblind settings, then use files with "gfx1" suffix. Otherwise use "gfx0" suffix.
Custom healthbars can be created with sprite editor - make sure you use exactly the same palette colors.
The animated bars are only visible locally and other players do not see the flames (unless you agree to use the same .ini file settings and files).
Usage:
1) Extract wkFlamingHealthBars.dll, wkFlamingHealthBars.ini and healthbars/ to your WA installation directory.
2) Edit wkFlamingHealthBars.ini config to match your team names. More teams can be added by copy&pasting [team#] section. Up to 128 teams can be configured.
3) Launch the game. If the configured team name is matched and the game was able to load the specified IMG file, the flame should be visible.
Notes:
If you are using colorblind settings, then use files with "gfx1" suffix. Otherwise use "gfx0" suffix.
Custom healthbars can be created with sprite editor - make sure you use exactly the same palette colors.
The animated bars are only visible locally and other players do not see the flames (unless you agree to use the same .ini file settings and files).