Schemes
April 27, 2024, 01:12 AM

TCB66

TCB 66: Walk for Weapons

Scheme #1162, Viewed 799 Time(s)

Basic Information
Summary
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Acronym: TCB66
Name: TCB 66: Walk for Weapons
Type: Other
Submitted by: Netherlands DarkOne

Download this scheme:
Downloaded 463 time(s).

Time: October 07, 2013, 08:35 PM
Description:
Scheme required for TCB challenge 66: Walk for Weapons.
Scheme game options
Game options
1
1
100%
Time options
60
5
3
10
Crate options
0
Sudden death options
Objects options
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General options
Scheme weapons options
Weapons options
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Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
1
Homing Missile
1
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
1
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
1
Handgun
0
Uzi
0
Minigun
0
Longbow
1
Fire Punch
1
Dragon Ball
0
Kamikaze
1
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
1
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
1
Pnuematic Drill
1
Girder
1
Baseball Bat
1
Girder Starter Pack
0
Ninja Rope
1
Bungee
1
Parachute
0
Teleport
0
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
1
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
No extended options has been modified.
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