Schemes
April 27, 2024, 04:27 AM

WxW Scribe [Health Crates]

WxW Scribe [Health Crates]

Scheme #3207, Viewed 303 Time(s)

Basic Information
Summary
Util.
F1
F2
F4
F5
F7
F8
F11
F12
Scheme Rate
Not rated yet
Acronym: WxW Scribe [Health Crates]
Name: WxW Scribe [Health Crates]
Type: Battle
Submitted by: New Zealand Scribe

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Downloaded 290 time(s).

Time: May 26, 2020, 08:02 AM
Description:

Starting HP = 96
Turn Time = 30sec
100% Health Crate Probability (+5 HP each)
Donor Cards = On
Max of 10 starting mines with 3 second timers (no duds)

Weapon Powers:

<Unlimited Stock>

Bazooka (Power 3) = 50 "max"
Mortar (Power 14) = "22 damage" (6 pieces of shrapnel)
Grenade (Power 3) = 50 "max"
Cluster Bomb (Power 3) = "25 damage" (5 pieces of shrapnel)
Prod (Power 3)
Drill (Power 15) = 30 "initial contact" (Literally 30, 45, 55, 62, 68, 73, 77, 80, 83, 86, 88, 90, 92, 94, 96, 97, 98, 99 total damage - tested up to 18 hits)

<Limited Stock> [All limited to x1 usage, with the exception of Mad Cow x2]

Homing Pigeon (Power 1) = 60 "max"
Sheep Launcher (Power 1) = 60 "max"
Banana Bomb (Power 11) = "37 damage" (2 pieces of shrapnel)
Dynamite (Power 1) = 60 "max"
Sheep (Power 1) = 60 "max"
Aqua Sheep (Power 12) = 52 "max"
Mole Bomb (Power 15) = 60 "max"
Baseball Bat (Power 3) = 30 "max"
Mad Cow [x2] (Power 11) = 35 "max" (each cow deals either 31 or 32 damage upon contact)
Old Woman (Power 1) = 60 "max"
Scheme game options
Game options
96
1
100%
Time options
30
30
5
10
5
Crate options
5
Sudden death options
Objects options
10
3
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
Inf
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
Inf
Homing Missile
0
Mortar
Inf
Homing Pigeon
1
Sheep Launcher
1
Grenade
Inf
Cluster Bomb
Inf
Banana Bomb
1
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
Inf
Dynamite
1
Mine
0
Sheep
1
Super Sheep
1
Mole Bomb
1
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
Inf
Girder
0
Baseball Bat
1
Girder Starter Pack
0
Ninja Rope
Inf
Bungee
0
Parachute
Inf
Teleport
0
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
2
Old Woman
1
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
No extended options has been modified.
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