Schemes
October 22, 2020, 05:19 PM

IntermediatePlus

IntermediatePlus

Scheme #3355, Viewed 59 Time(s)

Basic Information
Summary
Util.
F1
F2
F3
F4
F5
F6
F7
F8
F10
F12
Utility probability
18.1% Fast Walk
13.6% Damage x2
13.6% Low Gravity
13.6% Crate Spy
13.6% Double Time
9% Laser Sight
9% Jet Pack
4.5% Invisibility
4.5% Crate Shower
Crate probability
5%
5%
5%
5%
5%
5%
5%
5%
5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
1.2%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
Scheme Rate
5 / 5
Total Members Voted: 1
Acronym: IntermediatePlus
Name: IntermediatePlus
Type: Battle
Submitted by: Austria NintendoGuy

  • Please note that super weapons are on, it means that even if their crate probability in the scheme weapons options are set to 0, there's still chance for them to appear in game.
Download this scheme:
Downloaded 19 time(s).

Time: August 17, 2020, 09:36 PM
Description:
Intemediate + some weapons
101 of life to avoid basic shotgun strategy
Scheme game options
Game options
101
2
67
Time options
15
45
3
5
5
Crate options
25
Sudden death options
20
Objects options
8
3
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
1
Low Gravity
1
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
Inf
Homing Missile
1
Mortar
5
Homing Pigeon
0
Sheep Launcher
0
Grenade
Inf
Cluster Bomb
3
Banana Bomb
1
Battle Axe
2
Earth Quake
0
Shotgun
Inf
Handgun
Inf
Uzi
Inf
Minigun
0
Longbow
2
Fire Punch
Inf
Dragon Ball
Inf
Kamikaze
1
Suicide Bomber
0
Prod
Inf
Dynamite
1
Mine
2
Sheep
1
Super Sheep
1
Mole Bomb
0
Air Strike
1
Napalm Strike
1
Mail Strike
0
Mine Strike
1
Mole Squadron
0
Blow Torch
3
Pnuematic Drill
3
Girder
3
Baseball Bat
1
Girder Starter Pack
0
Ninja Rope
5
Bungee
2
Parachute
2
Teleport
2
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
2
Skunk
1
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Pasty's Magic Bullet
0
Scheme extended game options
Scheme extended game options
Wind
3940
Wind Bias
0
Gravity
200.00000
Terrain Friction
2.54999
Rope Knocking
5
Phased Worms (Enemy)
Worms
Explosions push all objects
Pneumatic Drill imparts velocity
Petrol Turn Decay
0.00586
Petrol Touch Decay
1
Maximum flamelet count
1
Maximum projectile speed
0.00391
Maximum rope speed
0.00000
Maximum crate count on map at once
0
Sudden Death disables Worm Select
Sudden Death worm damage per turn
0
Batty Rope
Rope-roll drops
As from rope only
Fall damage is triggered by explosions
Undetermined Crates
Loss of control doesn't end turn
Weapon use doesn't end turn
Enabling above option doesn't block any weapons
Worm Selection doesn't end Hot Seat
Worm Selection is never cancelled
Girder Radius Assist
Blood Level
0
Help

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