Schemes
January 18, 2021, 04:25 PM

JPK

Jetpack Kaos

Scheme #3547, Viewed 34 Time(s)

Basic Information
Summary
Util.
F12
Crate probability
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
2.9%
0.2%
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?!?%
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?!?%
Scheme Rate
Not rated yet
Acronym: JPK
Name: Jetpack Kaos
Type: Battle
Submitted by: Argentina Juan Manuel

  • Please note that super weapons are on, it means that even if their crate probability in the scheme weapons options are set to 0, there's still chance for them to appear in game.
Download this scheme:
Downloaded 27 time(s).

Time: November 29, 2020, 05:20 PM
Scheme game options
Game options
250
2
48
Time options
0
45
10
10
10
Crate options
40
Sudden death options
5
Objects options
12
2
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
Inf
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
0
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
0
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
0
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
0
Bungee
0
Parachute
0
Teleport
0
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Pasty's Magic Bullet
0
Scheme extended game options
Scheme extended game options
Wind
0
Wind Bias
0
Gravity
0.30000
Terrain Friction
0.70000
Maximum Jet Pack speed
10.00000
Maximum crate count on map at once
8
Sudden Death worm damage per turn
10
X-Impact loss of control
Keep control after bumping head
Keep control after skimming
Keep control and rope
Fall damage is triggered by explosions
Undetermined Crates
Undetermined Fuses
Loss of control doesn't end turn
Weapon use doesn't end turn
Enabling above option doesn't block any weapons
Health crates cure poison
Cure collecting worm
Sheep Heaven's gate
odds
Girder Radius Assist
Blood Level
200
RubberWorm crate rate
8
RubberWorm crate shower
RubberWorm remember weapons
RubberWorm extended fuses/herds
Help

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