Schemes
March 28, 2024, 11:47 PM

Gurgie's Scheme++++

Gurgie's Scheme++++

Scheme #3966, Viewed 260 Time(s)

Basic Information
Summary
Util.
F1
F2
F3
F4
F5
F6
F7
F8
F9
F10
F12
Utility probability
18.1% Fast Walk
13.6% Damage x2
13.6% Low Gravity
13.6% Crate Spy
13.6% Double Time
9% Laser Sight
9% Jet Pack
4.5% Invisibility
4.5% Crate Shower
Crate probability
8.2%
4%
4%
4%
4%
4%
4%
4%
4%
4%
4%
4%
4%
4%
4%
4%
4%
4%
4%
4%
4%
1.3%
1.3%
1.3%
1.3%
1.3%
1.3%
1.3%
1.3%
0.6%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
Scheme Rate
Not rated yet
Acronym: Gurgie's Scheme++++
Name: Gurgie's Scheme++++
Type: Battle
Submitted by: Antigua and Barbuda masterkuku

  • Please note that super weapons are on, it means that even if their crate probability in the scheme weapons options are set to 0, there's still chance for them to appear in game.
  • Please note that special weapons are on, it means that the game forces value 1 on each one of the special weapons' crate probability no matter what value has been given specifically.
Download this scheme:
Downloaded 168 time(s).

Time: May 27, 2021, 06:42 PM
Description:
A simple scheme for me to play with friends.
It's just intermediate with some anti-frustration features.
Scheme game options
Game options
150
2
100%
Time options
12
65
3
5
5
Crate options
51
Sudden death options
20
Objects options
40
3
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
1
Low Gravity
1
Fast Walk
0
Laser Sight
2
Invisibility
0
Bazooka
Inf
Homing Missile
1
Mortar
2
Homing Pigeon
0
Sheep Launcher
0
Grenade
Inf
Cluster Bomb
3
Banana Bomb
0
Battle Axe
2
Earth Quake
0
Shotgun
Inf
Handgun
Inf
Uzi
Inf
Minigun
0
Longbow
2
Fire Punch
Inf
Dragon Ball
Inf
Kamikaze
1
Suicide Bomber
0
Prod
Inf
Dynamite
1
Mine
2
Sheep
1
Super Sheep
0
Mole Bomb
0
Air Strike
1
Napalm Strike
1
Mail Strike
0
Mine Strike
1
Mole Squadron
0
Blow Torch
3
Pnuematic Drill
3
Girder
3
Baseball Bat
1
Girder Starter Pack
1
Ninja Rope
Inf
Bungee
0
Parachute
2
Teleport
2
Scales of Justice
1
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
1
MB Bomb
1
Petrol Bomb
2
Skunk
1
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
3
Freeze
0
Patsy's Magic Bullet
1
Damage x2
0
Scheme extended game options
Scheme extended game options
Rope Knocking
100
Explosions push all objects
Pneumatic Drill imparts velocity
Petrol Turn Decay
0.00000
Petrol Touch Decay
5
Unrestrict Rope
Maximum crate count on map at once
25
Sudden Death worm damage per turn
9
Batty Rope
Rope-roll drops
As from rope or jump
Keep control after bumping head
Keep control after skimming
Keep control and rope
Fall damage is triggered by explosions
Loss of control doesn't end turn
Indian Rope glitch
Herd-doubling glitch
Skip-walking
Facilitated
Terrain overlap phasing glitch
Worm Selection is never cancelled
RubberWorm crate rate
4
Help

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