Schemes
May 03, 2024, 07:07 PM

RT-JPR

Real Time Jet Pack Race

Scheme #4312, Viewed 615 Time(s)

Basic Information
Summary
Util.
F12
Scheme Rate
5 / 5
Total Members Voted: 1
Acronym: RT-JPR
Name: Real Time Jet Pack Race
Type: Race
Submitted by: Norway Kradie

Download this scheme:
Downloaded 145 time(s).

Time: January 28, 2022, 07:49 PM
Description:
Any BIG RR maps works. Race from start to finish.


Example gameplay
https://rumble.com/vti0b8-january-28-2022.html
https://rumble.com/vthtzn-real-time-jet-pack-race-worms-armageddon.html

You need the module wkRealTime to play this mode.

Download link for wkRealTime
https://github.com/nizikawa-worms/wkRealTime
Scheme game options
Game options
1
Time options
120
3
5
60
Crate options
25
Sudden death options
Objects options
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
Inf
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
0
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
0
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
0
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
0
Bungee
0
Parachute
0
Teleport
0
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
Wind
0
Phased Worms (Allied)
Worms+Weapons+Damage
Phased Worms (Enemy)
Worms+Weapons+Damage
Maximum Jet Pack speed
9999.00000
Rope-roll drops
As from rope only
Keep control after skimming
Keep control and rope
Loss of control doesn't end turn
Weapon use doesn't end turn
Game engine speed
1.80000
RubberWorm anti-sink
Help

Author Topic: Scheme #4310, BomberWorm (RealTime) submitted by crmm1792  (Read 780 times)

0 Members and 1 Guest are viewing this topic.

Offline FoxHound

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Scheme #4310, BomberWorm (RealTime) submitted by crmm1792
« on: February 01, 2022, 08:08 PM »
I want to try this Real Time battle scheme one day.
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
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