Schemes
April 29, 2024, 02:36 PM

Teleport Shopper

for Apparition cup

Scheme #4334, Viewed 946 Time(s)

Basic Information
Summary
Util.
F8
F12
Crate probability
8.4%
6.7%
6.7%
6.7%
6.7%
6.7%
5%
5%
5%
5%
5%
5%
3.3%
3.3%
3.3%
3.3%
3.3%
3.3%
3.3%
1.6%
1.6%
0.8%
Scheme Rate
Not rated yet
Acronym: Teleport Shopper
Name: for Apparition cup
Type: Battle
Submitted by: Italy Echiko

Download this scheme:
Downloaded 183 time(s).
Example replays: Downloaded 59 time(s)

Time: February 04, 2022, 08:11 PM
Description:
This is the scheme for the Apparition cup:

https://www.tus-wa.com/cups/cup-1154/

Rules:

- CBA crate before attack (only 1 crate is enough to collect)
- Teleport only on crates. You can teleport only to a spot at which you pick up a crate afterwards. No blank space teleporting
- If you miss the crate after teleporting, skip your turn


- 6 worms per player
- 20 seconds turntime
- Worm rotating with TAB enabled
- 250 HP
- 10 seconds hot-seat turndelay time
- You only have teleport and infinite low gravity as the starting utilities
- Multi shots are enabled
- Self damage ends your turn
- Fall damage ends your turn

 This scheme can be played on any kind of Shopper maps. Not-so-complex maps are probably better for this.

Mappack for this scheme and for the cup: https://www.tus-wa.com/maps/mappack-532/



Scheme game options
Game options
250
9
100%
Time options
120
20
0
0
10
Crate options
25
Sudden death options
Objects options
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
Inf
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
0
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
0
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
0
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
0
Bungee
0
Parachute
0
Teleport
Inf
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
X-Impact loss of control
Weapon use doesn't end turn
Automatic end-of-turn retreat
RubberWorm crate rate
6
Help

Author Topic: Scheme #4310, BomberWorm (RealTime) submitted by crmm1792  (Read 777 times)

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Offline FoxHound

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Scheme #4310, BomberWorm (RealTime) submitted by crmm1792
« on: February 01, 2022, 08:08 PM »
I want to try this Real Time battle scheme one day.
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
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