Schemes
April 28, 2024, 12:58 PM

RT Intermediate

RealTime Intermediate

Scheme #4352, Viewed 399 Time(s)

Basic Information
Summary
Util.
F1
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F5
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F12
Scheme Rate
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Acronym: RT Intermediate
Name: RealTime Intermediate
Type: Battle, Rubberworm
Submitted by: Russian Federation PestopaxIsYourGod

Download this scheme:
Downloaded 98 time(s).

Time: February 16, 2022, 03:25 PM
Description:
Hi! I got a lot of my stuff that now i'm going to release sometimes. Today i'm releasing RealTime Intermediate. It was tested a lot of times.

Some words about it:
1. You need wkRealTime to be installed. https://github.com/nizikawa-worms/wkRealTime/releases - download it here and just throw to your games folder.
2. Always type /realtime in lobby, just 2 make sure that all the players got the same version.
3. Before u start the game, as a host, type /realtime on.
4. Only player vs player, 3 players = games crashes/some weird stuff shows up.
5. Only 1 worm vs 1 worm, more than 1 worm = game crashes/some weird stuff shows up.

The goal is to win, no any special rules, worms can be killed only by water.

You can play it on any normal/intermediate maps, just a few maps that i liked to battle on u will find below:
https://www.wmdb.org/17350
https://www.wmdb.org/33160

Enjoy! ;)
Scheme game options
Game options
250
1
Time options
120
3
5
15
Crate options
25
Sudden death options
Objects options
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
4
Bazooka
Inf
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
Inf
Cluster Bomb
0
Banana Bomb
0
Battle Axe
1
Earth Quake
1
Shotgun
Inf
Handgun
0
Uzi
0
Minigun
Inf
Longbow
Inf
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
4
Mine
0
Sheep
3
Super Sheep
1
Mole Bomb
0
Air Strike
1
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
Inf
Pnuematic Drill
Inf
Girder
Inf
Baseball Bat
Inf
Girder Starter Pack
Inf
Ninja Rope
Inf
Bungee
0
Parachute
Inf
Teleport
Inf
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
4
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
Constant Wind
Wind
0
Phased Worms (Allied)
Worms+Weapons+Damage
Phased Worms (Enemy)
Worms+Weapons+Damage
Unrestrict Rope
Rope-roll drops
As from rope only
Keep control after skimming
Keep control and rope
Loss of control doesn't end turn
Weapon use doesn't end turn
Help

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