Schemes
April 26, 2024, 01:21 AM

8sR

8 second Roper

Scheme #4944, Viewed 509 Time(s)

Basic Information
Summary
F1
F2
F8
F12
Scheme Rate
5 / 5
Total Members Voted: 1
Acronym: 8sR
Name: 8 second Roper
Type: Battle
Submitted by: Brazil Pisra

Download this scheme:
Downloaded 126 time(s).
0 members and about 126 guests have downloaded this scheme.
Example replays: Downloaded 38 time(s)

Time: February 05, 2023, 05:03 PM
Description:
same rules as standart roper (cba, ktl, afr, w2w in sudden death) but with only 8 seconds turntime, and in a 1048x648, 2 islands map (download mapGen setting: https://www.tus-wa.com/files/file-2747/) get a lifetime supply of maps here: https://www.tus-wa.com/maps/mappack-558/

There are only 3 grenades available, and sudden death starts 7 minutes into playing. This was made just for fun, and sometimes I host it on #AnythingGoes.

Be careful not to have a heart attack playing it, its very stressful at times.
Scheme game options
Game options
98
1
100%
Time options
7
8
0
6
5
Crate options
15
Sudden death options
Objects options
3
0
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
Inf
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
3
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
0
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
Inf
Bungee
0
Parachute
0
Teleport
0
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
Wind
112
Maximum Jet Pack speed
1000.00000
Maximum crate count on map at once
1
Sudden Death disables Worm Select
Sudden Death worm damage per turn
0
Rope-roll drops
As from rope only
Keep control after bumping head
Health crates cure poison
Don't cure
Indian Rope glitch
Herd-doubling glitch
Jet Pack Bungee glitch
Angle cheat glitch
Glide glitch
Skip-walking
Disabled
Block roofing
Block everywhere
Floating weapon glitch
Worm Selection doesn't end Hot Seat
Help

Author Topic: Scheme #4025, The Ultimate Wormage submitted by TheMadCharles  (Read 743 times)

0 Members and 1 Guest are viewing this topic.

Offline h3oCharles

found a site bug (i think) - in 3.8, jet power 0 gives inf fuel, but trying to set power 0 here sets back to 1

Offline MonkeyIsland

Re: Scheme #4025, The Ultimate Wormage submitted by TheMadCharles
« Reply #1 on: July 08, 2021, 05:11 AM »
Nice catch! It's fixed. Also fixed your scheme, you don't need to do anything but testing.
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

Offline h3oCharles

Re: Scheme #4025, The Ultimate Wormage submitted by TheMadCharles
« Reply #2 on: February 17, 2023, 12:57 AM »
hey, found another problem - apparently i cant set mole bomb's power? its stuck at 1, even if i try to change it to something else
also, who renamed this scheme? this used to be called "The Ultimate Wormage"

EDIT: apparently dragon ball, mine, and mole bomb were power 1 for some reason, after i wrote that initially its fixed now...? ergh idk
EDIT2: MI hmu on Discord DMs, apparently i found a bug related to forking schemes and its fixed now
« Last Edit: February 17, 2023, 03:17 PM by h3oCharles »