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weaponsBotDontUse

Scheme #5647, Viewed 442 Time(s)

Basic Information
Summary
Util.
F1
F2
F3
F4
F5
F6
F7
F8
F9
F10
F11
F12
Crate probability
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
1.2%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
Scheme Rate
Not rated yet
Acronym: weaponsBotDontUse
Name:
Type: Other
Submitted by:

  • Please note that super weapons are on, it means that even if their crate probability in the scheme weapons options are set to 0, there's still chance for them to appear in game.
Download this scheme:
Downloaded 56 time(s).
0 members and about 56 guests have downloaded this scheme.

Time: July 28, 2024, 01:04 PM
Description:
indian nuclear test,armageddon,earthshake - autodelete on start for bots lol
All other weapon bot can use
Scheme game options
Game options
2
508%
Time options
0
120
3
5
0
Crate options
252
Sudden death options
Objects options
General options
Help
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
1
Low Gravity
1
Fast Walk
1
Laser Sight
1
Invisibility
1
Bazooka
0
Homing Missile
1
Mortar
1
Homing Pigeon
1
Sheep Launcher
1
Grenade
0
Cluster Bomb
0
Banana Bomb
0
Battle Axe
1
Earth Quake
1
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
1
Fire Punch
0
Dragon Ball
1
Kamikaze
1
Suicide Bomber
1
Prod
1
Dynamite
0
Mine
0
Sheep
1
Super Sheep
1
Mole Bomb
1
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
1
Blow Torch
1
Pnuematic Drill
1
Girder
1
Baseball Bat
1
Girder Starter Pack
1
Ninja Rope
1
Bungee
1
Parachute
1
Teleport
0
Scales of Justice
1
Super Banana Bomb
1
Holy Hand Grenade
0
Flame Thrower
1
Sally Army
1
MB Bomb
0
Petrol Bomb
0
Skunk
1
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
9
Old Woman
1
Concrete Donkey
0
Indian's Nuclear Test
1
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
1
Freeze
1
Patsy's Magic Bullet
1
Damage x2
0
Jet Pack
0
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
0
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
0
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
0
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
0
Bungee
0
Parachute
0
Teleport
0
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
9
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Jet Pack
0
Low Gravity
1
Fast Walk
1
Laser Sight
1
Invisibility
1
Bazooka
1
Homing Missile
1
Mortar
1
Homing Pigeon
15
Sheep Launcher
15
Grenade
1
Cluster Bomb
1
Banana Bomb
1
Battle Axe
5
Earth Quake
1
Shotgun
1
Handgun
15
Uzi
1
Minigun
1
Longbow
5
Fire Punch
2
Dragon Ball
1
Kamikaze
1
Suicide Bomber
1
Prod
15
Dynamite
15
Mine
1
Sheep
15
Super Sheep
15
Mole Bomb
15
Air Strike
1
Napalm Strike
1
Mail Strike
1
Mine Strike
1
Mole Squadron
1
Blow Torch
1
Pnuematic Drill
1
Girder
1
Baseball Bat
15
Girder Starter Pack
1
Ninja Rope
5
Bungee
1
Parachute
1
Teleport
1
Scales of Justice
1
Super Banana Bomb
1
Holy Hand Grenade
5
Flame Thrower
15
Sally Army
1
MB Bomb
1
Petrol Bomb
1
Skunk
1
Ming Vase
1
French Sheep Strike
1
Mike's Carpet Bomb
1
Mad Cow
11
Old Woman
15
Concrete Donkey
1
Indian's Nuclear Test
1
Armageddon
1
Skip Go
1
Surrender
1
Worm Select
1
Freeze
1
Patsy's Magic Bullet
1
Damage x2
1
Jet Pack
0
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
1
Homing Missile
1
Mortar
1
Homing Pigeon
1
Sheep Launcher
1
Grenade
1
Cluster Bomb
1
Banana Bomb
1
Battle Axe
1
Earth Quake
0
Shotgun
1
Handgun
1
Uzi
1
Minigun
1
Longbow
1
Fire Punch
1
Dragon Ball
1
Kamikaze
1
Suicide Bomber
0
Prod
1
Dynamite
1
Mine
1
Sheep
1
Super Sheep
1
Mole Bomb
1
Air Strike
1
Napalm Strike
1
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
1
Pnuematic Drill
1
Girder
1
Baseball Bat
1
Girder Starter Pack
0
Ninja Rope
1
Bungee
1
Parachute
1
Teleport
1
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
1
Flame Thrower
1
Sally Army
0
MB Bomb
0
Petrol Bomb
1
Skunk
1
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
1
Old Woman
1
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
Phased Worms (Allied)
Worms+Weapons
Explosions push all objects
Pneumatic Drill imparts velocity
Unrestrict Rope
Maximum crate count on map at once
3
Sudden Death worm damage per turn
42
Batty Rope
Rope-roll drops
As from rope or jump
X-Impact loss of control
Keep control after bumping head
Keep control after skimming
Keep control and rope
Undetermined Crates
Loss of control doesn't end turn
Weapon use doesn't end turn
Game engine speed
1.50000
Conserve instant utilities
Expedite instant utilities
Indian Rope glitch
Herd-doubling glitch
Terrain overlap phasing glitch
Circular Aim
Anti-lock Power
Worm Selection doesn't end Hot Seat
Girder Radius Assist
Blood Level
254
RubberWorm crate rate
1
RubberWorm anti-sink
RubberWorm extended fuses/herds
Help

0 Members and 1 Guest are viewing this topic.

debilius

inverse

Lancelot

and how does it work? can you show? by uploading a replay, for example.

It seems to me that the weapon that a bot can use does not depend on the scheme
TUS community here is practically dead...

I don't see the point in being here, much less playing at a pro level, including cups and other shit...

No one is interested in this here, and no one appreciates the efforts of other players to raise activity.
Doesn't matter, I won't lose anything if I leave this community forever.
Sooner or later, it will die out, it's inevitable.


However, WA is immortal, and will live in my heart, along with the Sonic universe.