Your opinion is wrong. You're free to have it, though.
We're going to call Elite a "hardened" BnG because you can move and have more weapons? They both have infinite grenades.
I say this because I assume you're comparing WxW and Shopper because they both have infinite ropes right?
Then why is defaulters are the better shoppers (unless we're playing in cavern shit maps were roping skill overtakes everything else)? Why are good WxWers better ropers?
Roping in shopping is like Bnging in Elite. It's barely a complementary skill. Shopping is much more similar to Team17, but barely so, because strategies are so different, Shopper is more like a short term Team17. The rope is only there to multiplicate the weapon usage options and making the scheme rich enough to have survived all this time with such popularity. A popularity roping doesn't have because it actually requires roping skill. Like WxW. Unless played on a noob map were you have 10 seconds to decide what to do after touching all walls.
When I talk to WxW I specifically talk about playing it in a map were a very fast roper making use of fast scrolls and fast spikes can barely touch all walls and have only a couple of seconds to shoot. "Proper" in a nutshell.
It's people that didn't realize these concepts and played shoppers the ones that ended up inventing WxW. And because of this, and it becoming some sort of gimmicky "shopper for pros", because it filtered those who couldn't rope, from the plenty and plenty of public shopper/wxw that used to be hosted in #ag, and made them feel a step above. This feeling is what made ropers cringe, and thus they long considered WxWers to be noobs and WxW to be a shit scheme who had more memorization than improvisation. And they were right in a sense, since a WxW only player would struggle much more translating to Roper random maps than the other way around, providing the latter can somewhat RR.
How is this not beyond obvious?
edit: the solution to this would be to define said schemes and stablish an OFFICIAL ENFORCED map pack influenced by said definition. Because in these schemes, map selection changes the gameplay completely, and people tweak this to fit their particular needs, making shopper more similar to roper than to shopper, or making WxW a shopper. It's meta, but it's what people do. And it doesn't make any f@#!ing sense you guys have scheme rankings and shit it goes against that. This needs to be a priority.