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Can Scales kill a worm?

Started by GreatProfe, March 24, 2014, 04:17 PM

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GreatProfe

Yesterday i was getting games with WroteRabbit :P and I had a scale. After the game, He told me if i should used the scale, his 1hp worm would die.

So, is it possible to happen? Under what conditions if yes?

Husk

someone used it tactically not too long ago, I think he had 1 worm with 1 hp and the other player had 2 worms with 1 hp

Silvan

If you have 1 worm with 1 hp and your opponent have 2 worms with 1 hp each and you use the scales one of the opponent's worm will die  :)

MonkeyIsland

Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

GreatProfe

#4
tahnks!

I got it.

The w:a sums the HP total and split by 2. In case of 3 worms with 1 HP, the sum would be 3/2 = 1,5.

System rounds down the HP, so 1.5 = 1.

The team who has 1 worm would get 1 HP (1.5 rounded) and the team who has 2 worms would get 1.5 too, 0.75 each worm. Rouding down... 0! hoho

LeTotalKiller

Well yes, that technique helps a lot if you're at a huge 1 HP worm count disadvantage, but it can't end a game, at least one worm will survive (because your team must have at least 1 HP to be still able to attack).

Crazy

What decides which one of your opponents worm will die?

Husk

I guess it's from left to right... like in which worms turn to grave first when they get to 0? xD

LeTotalKiller

Quote from: Crazy on March 24, 2014, 07:55 PM
What decides which one of your opponents worm will die?

I'm wondering about that too, eh. I'd suppose team turn order is behind that, but I can do further testing once I have time for it.

barman

Why do you guys say "I guess", "I'd suppose"? It takes 2 minutes to check :D
The odd-numbered worms die:
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LeTotalKiller

#10
Thanks for testing barman. Well, that seems to make sense for me. I mean, it sounds like there'd would not be enough health (9/2=4.5; then 4.5/8=0.5625) for Worm 1 to live, so he'd die, but the rounded-down 0.5625 HP are added to Worm 2's health (to prevent everyone from dying in such a situation, I guess), which gives him enough health to live (0.5625+0.5625=1.125 => 1), and then Worm 3 can't live either but cedes his rounded-down 0.5625 HP to Worm 4, etc.