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Ghost Replays 0.4.1

Started by Masta, May 23, 2020, 12:00 PM

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Masta


Sensei

Lol! Last night was playing with Cueshark and was telling him how angry I am on you to give us a sneak peak of this module months ago and then disappear! As he mentioned, this one should be game changer.

Great work man, thank you!

LEGi0N

#2
Nice one! Managed to get the "WAghost" file created, but not sure how to replay it during a game. Is there a special key combination?

Edit: Managed to get it working. Misread the first line as needing to press Ctrl+N twice, but you only need to do it once and it creates the ghost from the beginning of the turn up until the point you press Ctrl+N.

Also, disabling both vsync settings prevents the ghost from flickering if anyone has that issue. There is screen tearing without vsync, but you can disable it, create a ghost using a replay file, then enable vsync again for racing against it.

j0e

This looks awesome! So far I haven't been able to make it work. My ghosts folder stays empty no matter what I do. I have all wk modules disabled except GhostReplays. Both vsync options off and using Direct3d9shader.

Kradie

This module will likely be more incompatible when 3.8 releases in the coming days.
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Someone is using my name on WormNET. If you are under suspicion if you aren't with the real Kradie, then pelase confirm my real ID here on TUS or discord @Kradie.

Schemes I mostly play: Big RRz and Roperz.

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philie

eh, i dont get it...

so i press ctrl+n (once) during a replay and it records the current turn as ghost. right?
(at least a WAghost file gets created)

and then i start a game and the ghost should load automatically? at least it doesnt with me...

j0e

Which version of the game is this for? I'm using 3.7.2.1 CD version. Maybe it only works on the Steam version?

Also I assume you're supposed to press Ctrl+N during your actual turn, but can you also press it during a replay, so you don't mess up your run?

philie

Quote from: j0e on May 26, 2020, 01:52 AM
Which version of the game is this for? I'm using 3.7.2.1 CD version.

yea, me too.
anyway, with the wk in my wa-folder, every game crashes after a few mins. without the wk, everything is fine.

Sensei

Quote from: philie on May 26, 2020, 09:05 AM
Quote from: j0e on May 26, 2020, 01:52 AM
Which version of the game is this for? I'm using 3.7.2.1 CD version.

yea, me too.
anyway, with the wk in my wa-folder, every game crashes after a few mins. without the wk, everything is fine.

That's weird. Maybe graphics from advanced settings interfeer with wkghost. Try setting them on direct3d 9 shader and turn off vsyncs if you didn't.

pavlepavle

#9
Quote from: j0e on May 26, 2020, 01:52 AM
Which version of the game is this for? I'm using 3.7.2.1 CD version. Maybe it only works on the Steam version?

Also I assume you're supposed to press Ctrl+N during your actual turn, but can you also press it during a replay, so you don't mess up your run?

Works on non steam version. And yes, it works from replay too.

Quote from: philie on May 26, 2020, 09:05 AM

yea, me too.
anyway, with the wk in my wa-folder, every game crashes after a few mins. without the wk, everything is fine.
It crashes when I shift+esc or alt+F4 (sometimes), but no crash if I press escape and minimize on game button.

philie

Quote from: Sensei on May 27, 2020, 11:38 AM
Try setting them on direct3d 9 shader and turn off vsyncs if you didn't.

seems like my standard settings xD

Quote from: pavlepavle on May 27, 2020, 01:07 PM
It crashes when I shift+esc or alt+F4 (sometimes), but no crash if I press escape and minimize on game button.

it even crashes, when i just watch a game and dont press anything.

Masta

#11

rUNaW4y

Quote from: Nonentity on June 03, 2020, 10:58 AM
Unfortunate that it does not work for everyone. At this point I am not completely sure why, but I have created a test module which can bring us closer to figuring out why it does not work on all computers.

In the frontend the test module will show Test with a white line under it.
Go ingame and press Ctrl + N. A a still worm should appear below the white line:

[attachment=1]

Hi man, making the exception for several game crashes due to .dll, your testing module works for me if I press ctrl+n but my Ghost folder is still empty.

j0e

#13
Same as rUn4w4y: The testing module works (worm shows up) but Ghosts folder remains empty. This is on Windows 7, CD version, 3.7.2.1

Game hangs every time after round ends- black screen with nothing but Test and the worm below it,  must kill process in Task Manager with Ctrl+Alt+Del to exit.

Tried with and without other WK modules - same behaviour in both cases. (I thought game hanging on black screen might have been caused by lack of d3d9wnd but it isn't - it's caused by GhostReplaysTest)

Tried also on my Win10 PC - WA notifies on startup it failed to load  wkGhostReplays.dll

Masta

#14

Paradise - THeDoGG