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Tell me the story of how you were first introduced to the Worms franchise.

Started by TheKomodo, June 15, 2024, 01:33 AM

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preduestniq

#1

King-Gizzard

For me it was from the beginning.  As little kids, a friend and I would play on my dad's Amiga 1200 (which was pimped out with a 64MB!! internal hard drive).  One of the games we loved to play was an old artillery game called Scorched Tanks. It had randomly generated terrains, dozens of weird weapons and utilities and it had a buy/sell mechanic where you had to choose which weapons to buy to take into battle.  We found the whole 'set trajectory, set power and fire' mechanic really addictive.  Looking back it was clunky as hell.

Fast forward a year or so... My dad would get Amiga Format magazine now and again.  One month it had a big write up of Andy Davidson's "Worms" game and a demo disk on the front. You could only play a few levels but we were addicted.  This was Scorched Tanks on a whole new hilarious level.  The full game was out that month and we picked it up and never looked back. We burned so many hours on it. At one point I remember we started betting our pocket money on matches ... not recommended, that was intense! :D  At one point I really got into the 'dark side' style of playing; digging tunnels and using girders, which was really helped by mines that you could drop that didn't have a fuse (I hope this option is added into WA at some point).  Scorched Tanks was never played again.  Eventually, "Worms the Director's Cut" (Worms DC) came out which was Andy's farewell to the Amiga but it debuted a lot of the new weapons which still exist today.  It had a couple of bugs but a patch disk became available. I remember you had to write to Team 17 headquarters and they would send you out the patch disk in the post.  Worms DC came bundled with a small program that allowed you to create your own terrains (.DIY files), which I remember having fun with. Terrains in Worms DC natively had gravity and friction parameters embedded in them and each terrain could have a different 'water' type too; water, gloop or fire, and you could set the colour for each.

Andy coded the game in Amiga's Blitz Basic program.  Amiga Format had given away the full version of Blitz Basic on a cover disk a couple of years before. I believe it was this giveaway that he used to create what became "Total Wormage" which he later submitted in an Amiga Format Blitz Basic game competition (that got nowhere, surprisingly). It would be great to see an interview with Andy Davidson to get his perspective on the franchise and where he thinks the game could go.

FoxHound

My first contact with Worms series was with Worms 2. I played because I was at the house of my father's friend that has a son, younger than me. We played The Sims and maybe Full Throttle that day too. But I fell in love instantly for Worms 2. I was impressed mainly with the Super Sheep I think. This guy was never really my best friend, it just happened that we were sons of our fathers and we had to stay with each other for some time. I think we were friends, but he was very uneducated and very stupid with me and my sister very often. Today, I don't talk so much with him and he is worse as a person than he used to be.

My second contact was in a school friend's house. We used to play WA offline, but he was way more experient than me. I remember watching him play online some days. I was shocked because I didn't know that was possible.

My third contact was with a friend of mine which is one of my best friends until today and we still play WA together sometimes, but he is not active in the community. This friend of mine was always my main rival and still is my main rival no matter the game we play. We used to play chess together a lot, Bomberman, my nickname is FoxHound because he was my rival at speedrunning Metal Gear Solid 3 Snake Eater (that now received a WONDERFUL remake as it seems), we used to play Mortal Combat Deception a lot too, not to say TimeSplitters, GoldenEye, etc. We play many Board Games together these days.

Ok, again, the third contact was with him, because he adquired a pirate CD from an informatics employee of the school we used to study together. We played his pirate WWP a lot together offline. So, I wanted to buy the pirate CD from that guy too, because it would be easy cheap. But, that guy said sorry to me, he wouldn't do this. He only sold to my friend because my friend was the son a teacher of the school and his mom was friend of that guy.

My 4th contact was when I was at a Book Store of a shopping mall and suddenly I  found a box written "Worms Battle Pack". I already knew all the 3 games when I saw it and it was only 20 BRL at the time, the economy was different than today, so not sure how to convert it for dollars to day, but man it was VERY cheap! All official games for a ridiculous price! I remember I was jumping and running at the book store, since I asked a lot for my father to buy it, and he said yes, but with the condition that I could only open it on my birthday, that was about to happen. I don't remember if I respected this, but I think he only gave me the gift at my birthday. Since then, I played all 3 Worms a lot, but mostly WWP. Me and my friend played WWP a lot together now that I could train at home. I remember I created a BnA map using map editor to have fun watching the computer AI become confuse with the dots and I played that map with my friend offline.

Later, I discovered a CD that was inside a box of my mom that had many of those CDs that came along with magazines. This CD had many, many games for windows and one of them was Worms 1 Demo. So, again, my friend and I embraced on fights of Worms 1 Demo. It only had two levels: Snow and Hell.

Only around 2006 I think that I started playing WWP online, because my friend said that he discovered that the password was not needed to play online. I remember trying many times and never played online due to that password. The PC from my parents was not good for games, and playing online was something I really was not expecting to be possible in that PC. And that PC was shared with my mom, my sister, my father. If my mom or my father needed it I couldn't play. Also, I remember that I could only use internet properly without my parents complaining when we got rid of the dial-up connection to the new technology that allowed to use internet while using the telephone at the same time.

So, when I was at high school that I started playing WWP online. Only in 2009 I started playing WA online, because WWP was kinda dead.

That's my story.