Honestly, I disagree with you avi.
I mean, back in days when TdC was a lot ttrr clan.I've seen a lot of clan picking ttrr because I had to play it and when one of my friends ttrr showed up they just felt like changing their pick lol.
It was so obvious. Even now I see sometimes people picking ttrr when I'm here and changing when an another tdc come.
Is the goal of the league to do whatever it takes to win 2 players of a clan or showing the true skill of a clan ?
In my opinion it point out something else in this league. Do you value a clan for it's individually or it's global skill level ? The way the league is done is more about individualities in my opinion. The key thing is that the league allow avoiding.
Let's continu with this mind:
Let's say a clan X got 4 members:
2 (A,B) incredible roper but that does not know what is sg.
2 (C,D) incredible default player but that does not know what is rope race.
As a matter of fact we know that, If X clan only rope with (A,B) and only default with (C,D) they will win everything for sure.
Now we got the Y clan with 4 members:
all of them can default and rope pretty decent but they're not the best.
As a matter of fact we know that, If X clan play Y in rope with (A,B) and default with (C,D) they will win everything for sure.
As a matter of fact we also know that if X clan play Y clan in rope or default with (A,C) (A,D) (B,C) (B,D) they will lose for sure.
All player in both clan play the same amount of time WA.
We can do some easy statistic but it's obvious that if they were fair Y clan would get a better global winning streak. Also in my opinion, it's fair to say that Y clan is better than X clan.
Since this league allow avoiding there's no way to avoid them to avoid (wow funny sentence

).
Which means in the end X clan will get a better winning streak than Y because they avoid Y clan when their team is not on.
The question is, Is that truly how TUS should work ?