Name: Neocombat Cup #1
Type: Public
Game type: 1vs1
Created: October 29, 2011, 06:31 PM
Cup scheme(s):
NeocombatClick on the book to download the scheme. Click on the scheme name to view the scheme page.
Signups time: November 01, 2011, 06:00 AM
Finished
Description:
WoSC proudly presents you a very balanced Rubberworm scheme that requires various skills called Neocombat!!! Tutorial Youtube Video and Many Other Useful Information for this scheme are all uploaded in this site to make first cup for this scheme more Newcomer Friendly! So, come join and have lots of fun in this Cup! Check this Tutorial Video Out to get much better idea of how this game works!You need Rubberworm to play this game. Click the download link below.
https://www.tus-wa.com/files/file-42/msg72130/Be sure to check these links to get important information about this scheme.https://www.tus-wa.com/schemes/scheme-576https://www.tus-wa.com/forums/wosc/neocombat/(Click scheme description after going through a first link for
Core Information about this scheme. The second link contains Cool Videos,
FAQs [very useful], and Any Other Additional Info.)
== Basic Information ==Player Numbers:Preferrably 8, 10, 12, or 16
[First Come, First Serve!!!]Number of Worms for Each Player:6
Rules:All players may do absolutely anything to win and/or have fun that can also include GLITCHES! This means that any players attempting to tell another player that they're not allowed to do something should not play this game because they don't understand the idea of mixing skill, strategy, attention to detail, fun, and creativity.
Map:Good number of regular sized maps work well including number of WA and WWE starter design maps, but complex island map works best in this scheme. If game is played with additional rounds, map would be better played on less ploppy ones due to stockpiling.
Sign Up Close Date:Largely depending on situation.
Groups Pairment Round Number / Due Date:Bo3 / (Due Date will be announced later, duration around 10 - 15 days)
Knockout Rounds / Start to End Date: [THIS PART IS UPDATED AT NOV.4!]Bo5 / (Due Date will be announced later, each round duration around 8 - 12 days)
Final and Bronze Match Round Number / Start to End Date:Bo5 / Appoint a match freely with your opponent. (Duration around 8 - 12 days.)
Weapons ppl start out at first round of the game.== Cup Rules ==- Contestants can freely agree with a opponent to use
Manual Worm Placement if they want even more balanced and fair match. This setting is quite recommended in Final and Bronze Match.
- I will be on with a snooper account as
WoSC-Gamehoster, so chat with this account if there's
ANY PROBLEM going on with the contest. (Note that it'll be tougher if I'm busy or in game already.)
- Report to me and/or your opponent right away if you get disconnected! (long term internet disconnection may result in contest disqualification.)
- Rules are going to be somewhat strict to make this contest go smoothly.
- For group pairment, playing game is also crucially important to advance to knockout round. Players with 0 win and number of losses are far more likely to be advanced to the knockout round than players with no game played. What I care in order: Win, Game Played, and then Loss. I will be overriding this rule ONLY under very good reason.
== Notes ==- For Newcomers: Be sure you have watched the tutorial video!
- Don't forget to check these links as it will help you a lot!
https://www.tus-wa.com/schemes/scheme-576 (Check Scheme description for this link.)
https://www.tus-wa.com/forums/wosc/neocombat/- Getting used to anti-sink mechanic will help out players to play this game well.
- Try getting used to this scheme by downloading this scheme early and playing with recommended maps.
- If my snooper account,
WoSC-Gamehoster, happens to be on, contestant can talk to me for some practice match for this scheme before actual contest starts. (It'll be tough if I'm busy or in game already.)
Cup Medals: