Name: ASC 2013 #4: Intermediate
Type: Public
Game type: 1vs1
Created: September 26, 2013, 04:43 PM
Cup scheme(s):
interClick on the book to download the scheme. Click on the scheme name to view the scheme page.
Signups time: September 26, 2013, 05:30 PM
Finished
Description:
Time for the fourth cup in this year's ASC. This time we go for a classic: Intermediate.
It's a 2nd level scheme in ASC, so pointswise/prizemoneywise it's 'intermediate'
The cup starts roughly on the 1st of October (depending on # of signs at the time). Group stage lasts 2 weeks, k/o is 1 week per round.
Rules:- All games: best of 5.
- 8 worms per team.
- Play in AG or RH (cause rope knock allowed)
- Play with the ONL scheme Intermediate, it's slightly different:
"Jetpack delay is 2, Cluster grenade power is 2, Mortar power is 2, Crate per turn probability is 0 (no crates will appear during the game) and Dud mines are off (all mines explode 3 seconds after the activation)."- Forbidden glitches:
"Bungee from Jet Pack. Bow/bat/rope angle modifications. Walking on top of the indestructible barrier of a cave. Skip walking using the mouse. Floating weapon glitch. Jumping from Pneumatic Drill. Jumping after teleporting."Maps:- Fully random, either cave or island.
Prizes:12.50 euro! to spend at the
Steam Store on any PC game of your choice!
Don't need to go through any hassle, just install the free Steam program and you can download your game within no time
And besides the Steam prize... a nice custom medal and points that count towards the annual ASC ranking. (See the ASC subforum of the cups here at TUS for current rankings).
NB: Thanks to ONL for scheme & rules.. they are the standard when it comes to anything Intermediate related.
http://www.normalnonoobs.com/And now that we're at it, also check out the upcoming CWT Inter tourney at:
http://cwtsite.com/