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April 28, 2024, 11:03 PM

Trippy - Invisible Mines [EXPERIMENTAL]

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Name: Trippy - Invisible Mines [EXPERIMENTAL]
Type: Terrain
Author: United Kingdom King-Gizzard

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Trippy - Invisible Mines.zip

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Time: May 05, 2023, 11:17 AM
Description:

Trippy - Custom Terrain - INVISIBLE MINES [Experimental]

This is an experimental version of my Trippy terrain, where all mines are invisible.  There are 2 variations of the terrain included; one where the mine blinks when the fuse time is activated (assuming it's not set to 0) and one where the mine is always invisible.  Extract them to your DATA\Level folder.

I thought I'd put it out there for people to experiment with.

It requires the wkTerrainSync module to play and won't work when maps are converted to .PNG as it uses the module's sprite replacement feature.  Get the latest version of wkTerrainSync from here : https://worms2d.info/WkTerrainSync





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Offline Woshee

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If I ever see this on a team in a online multiplayer game, I am gonna focus that team the entire match.
Ports Speechbanks, Terrains from more recent Worms games, got a Community Fix implemented in Team Fortress 2, and a Writer/Creator of Ellie Tricy and the Others!