We appreciate the help MarianRV but we will judge.
The scores:
MarianRV - 72 (1st turn is void, he did not use drill)
Mega`Adnan - 36
spleen17 - 21
XanKriegor - 9
As for what counts as a swoosh, you can go as slow or fast as you like however I feel it should be one continous movement, for example XanKriegors turn where he contracted/extended/contracted the rope shorter/longer/shorter before releasing drill shouldn't count because I don't see it as 1 smoothly executed move, I will update the map rules for this if other dS members agree.
As for the point of release to determine a swoosh it has to be after the rope starts to point in the direction you are going, for example if you fire the rope when pointing left, it shoots left, when pointing right it shoots right, you can easily determine this by watching a replay frame by frame and looking at the structure of the rope, if you were to magnify an image it would look like an upside down staircase when pointing either direction, if the rope is completely vertical then it looks like a perfect straight line which would also be void in my opinion, it has to be at least 1 part or more to the direction you are travelling.