- No blocking. if you block and your opponent doesn't attack you must ONLY collect your crate on the next turn, if your opponent is still able to attack you then you have a 5sec penalty at the beginning of your turn but your allowed to attack
(in the scheme explanation on
this page for future reference
BfW collected both crates in the following turn, which is in violation with the rule I quoted (in addition to the blocking), so I'm calling it void.
Banca: here's something else that is useful for you in future games where problems happen:
3) Quitting
- Quitting a game before it ends means you forfeit the game. There is only one exception to the rule: if your opponent chose the wrong scheme without informing you. Before you quit, you must point out the scheme is incorrect and that you want to replay the game with the correct scheme.
- If a player returns to the channel but does not want to continue the game, then the quitting player's opponent automatically wins.
- Only acceptable way of quitting is if the quitting is reasonable and the quitting player agrees with his/her opponent on playing the game another time.
- Mostly the moderators will consider the state of the game, the way of the quitting, how the conversation went on and also the number of the game (first or second) and then decide about the outcome of the game(s).
- Lag-outs and Quittings that could not be solved between the two players must be posted to League Complaints.
Just in case other mods may want to weight in, I'll upload the replay, but for now, the game is void.