I disagree about Big RR too, it's more of a fun roping scheme.. No chance as long as its big bro TTRR is already in the league.
Yeah TT RR and BIG RR are both extentions of RR but if you look upon the word Race, you'll see there is a big difference between the skills of both schemes.
In ttrr you have to control the rope in a very tight map and you dont go very fast, big rr maps are a lot wider and you have a lot of space to rope. TTRR is short, like 5 mins max, big rr is around 20 minutes...
Really, the only similar thing between those 2 schemes is the word Race...
Having great skills in ttrr doesnt mean having great skills in big rr, and the reverse is the same.
(I'm a good example for this, since i'm back i play a lot of ttrr, but a very few of wxw/roper/big rr and ive noticed i fall a lot, because i cant handle the speed.)
But if u look at shoppa and wxw, both schemes are really closer.
You start without weapon (zook unlimited for wxw but well thats tus schemes that decided it, before the tus schemes was even the same for both), crate before attack, attack by rope. Well, the only thing changing is that you have to hit walls in wxw. If you look 95/100 of wxw maps, we dont have to take much risks and we attack every turn, making it a shoppa.
So, really, if wxw could have been called Wall Shoppa without problem. This is just an extension of shoppa (as mole shoppa etc) as big rr and ttrr are for rr, and having more similitaries with shoppa than ttrr and big rr have together.
Edit : Just saw this in reading again :
I dont know why you are insisting on Big RR, league schemes should be as diverse as possible from eachother and we already have RR.
Yep then remove shoppa which is closer to wxw and put big rr which is less closer to ttrr.