You do this a lot in your posts. An unnecessary attack. It doesn't change Kaleu's opinion. It just pollutes the thread.
Are you blind?
It was a counter-attack, actually. Though yes, I do it a lot, because people attack me a lot unprovoked because they can't debate the actual facts they just attack the people they don't like instead.
You look at my entire history of posts and you will see this pattern where they resort to ad-hominems, and yes I'm more than happy to fight fire with fire, I grew up that way.
It's very rare where I actually lose my temper out of nowhere first.
Of course I'm going to defend myself when people say stupid things directed at me.
As for playing with Sensei, maybe I would if he was a nicer person to actually associate with. He isn't though in my opinion, so I won't.
I'm struggling to get people together to test Aerial/Forts for my own Cup
In conclusion:
I know I have a nerdy and persistant side that annoys people, that I go into great detail about pretty much everything and it seems to bore or annoy a lot of people, the truth is that's their problem not mine.
I know a lot of people respect me and appreciate it as well! You cannot please everyone.
There is no rule about how little or lengthy posts need to be.
When they attack me instead of attacking the actual things I'm saying, don't come at me and tell me that it's unnecessary.
I'll only end up losing respect for you to side with people making the opening attacks in the first place.
Now, I've politely asked Sensei to go into detail about Aerial multiple times and clearly he doesn't want to, for whatever reason.
That's enough to tell me that this decision is a shambles because there's no factual or logical evidence to support it.
Like me or hate me THAT is the truth.
ACTUALLY RELEVANT TO THE SUBJECT OF THE POST:I'll ask ONE more time:
Somebody, anybody, because Sensei seems to not be bothered.
Explain why these changes are beneficial to Aerial as opposed to trying to make the scheme more suitable for Bo1.
Please, don't use "more fun" as an example for including crates, we don't add crates in every scheme for them to be fun so this is not acceptable. It feels like laziness to me.
If the goal is to make the scheme more "balanced" to be more "competitive" so that it's less "luck based", then crates simply have no place here whatsoever and that's a fact. If you want crates because you think the scheme is boring without it, then please just say that so we can separate those who enjoy luck from those who enjoy ACTUALLY balanced schemes.
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So far Sensei has accused Aerial of feeling like Hysteria and Elite by taking out crates or making it manual placement, I'd like to know how many other people, if any, agree with that statement and it's important that people answer why.
To be fair, I do like the randomness that random placements provide, though I'm sure there's other ways to tackle this than just get rid of it. To be fair though I've never even tried Aerial with manual placement, has anyone else?
If so then what were the results how did you feel it affected the gameplay? Answer on 2 levels please:
1) Did it make the scheme feel more balanced so that it doesn't matter who got 1st turn?
2) Did it make the scheme feel more or less enjoyable and why?
Last but not least! Take the following into account:
Some research has been done by Korydex and surprisingly there are more players who win who get 2nd turn that first, and that's Bo1 games:
So I've done Hyst/Aerial comparison and got some weird results.
In 991 Aerial replays first player won in 414 and second in 423.
In 1518 Hyst replays first player won in 613 and second in 629.
There were a lot of quits tho, so I guess in some games winner wasnt properly counted (draw occured).
If we skip all replays where there was a disconnect of any player it's 354/375 in Aerial and 497/522 in Hyst.
Even more shocking though is average length of aerial replay is 702,4 seconds and hysteria replay 702,95. So almost exactly the same :0
Also, as TheWalrus has pointed out, which should be obvious...
Team17 has more luck than Aerial and Intermediate combined and is only Bo1.
Why the hell do we need Bo3 for Aerial lol?
One could say that Intermediate requires it due to starting placements, though it's more about overall luck and using Bo3 as a method to balance that luck, which would still apply to Team17 in the sense of "balancing" the scheme to make it reflect the "better player".
We don't need that though because even as Sensei and others has pointed out, using their own words against them the standings still reflect the "better players" in the long run.