Hi people, I was checking out the schemes for the Playstation version of Worms Armageddon to see if there was anything good in there. First scheme in there was 'Aerial'.
I'm not sure what T17 intended this scheme to be. It has infinite jetpacks, 3 ropes, infinite nades and a few more drop-weapons.
So meh, I figured I could do better than that. So here's Aerial v2.0:
https://www.tus-wa.com/schemes/scheme-312/The idea is still the scheme: use the infinite jetpack to attack your opponents whereever they be hidin'.
I made it a little more challenging though. There's now only 3 seconds on the clock.
You can use these 3 seconds to aim with grenade or zook and attack an enemy worm from the ground
or you can jetpack to him and attack him from the air. The retreat time is 5 sec, which means that if the enemy hides well, your jetpack will not reach far enough for a mine-attack.. at times like that a zook or nade thrown from the JP might be the best solution.
Apart from the Jetpack you have no movement weapons other than 1 tele.
Games are fast-paced and IMO are particularly fun in the end when it's 1vs1.
I was hoping some of you could give it a try and give me some feedback.