difference being that the maps can be random, the soil is destructible, and only 3 crates instead of 5. (and small weapons are spawning in weaponcrates) it's a nice scheme. our TS cup worked out rly nice too
You're not being accurate about Teleporting maps. They are not random they must be
bigger than the standard 1920 x 696 pixels. They are open islands and usually they are custom PNG maps designed by players, however, I do believe it's possible to play Teleporting using the increased map size feature of MapGen and wkTerrainSync. Although, I know sbs is an enthusiast of the map making process, that's why he made a
mappack of 100 maps without the increased terrain feature of those modules. One of the nicest things about Teleporting is playing on these huge beautiful island maps that are abundant in TUS and WMDB and few people really play on them, so Teleporting is making these maps more playable.
And you are wrong about only small weapons, Teleporting has Super Weapons, so you can use Sheep Strike, Carpet Bomb, magic Bullet, and many other OP weapons. The only thing sbs was considering to remove is the Donkey I think, but if I remember correctly he kept it, not sure, I need to check this. Anyway, it's a fun scheme to play surely. The only thing that concerns me are the rules that will be a bit complicated to explain and to organize the tournament+cup.
By the way, the fact there's destructible terrain makes the scheme much more interesting than the other variants, in my opinion. Although I really need to play the other variants like yours to say with more precision.